19,580
edits
m (fixed position of OSD indicator) |
(my bad, nothing is written after the event count when the count is 0, I was looking at 32-bit alignment padding; the shading on the image is still wrong, however) |
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Line 48: | Line 48: | ||
{{OBDtr2|0x79 | char[63] |EBEBEB| _DOOR_RL_FLOOR3 | first door texture (reference to 00216-_DOOR_RL_FLOOR3.[[OBD:TXMP|TXMP]]) }} | {{OBDtr2|0x79 | char[63] |EBEBEB| _DOOR_RL_FLOOR3 | first door texture (reference to 00216-_DOOR_RL_FLOOR3.[[OBD:TXMP|TXMP]]) }} | ||
{{OBDtr2|0xA8 | char[63] |8C8CCC| unused | second door texture (reference to a [[OBD:TXMP|TXMP]] file) }} | {{OBDtr2|0xA8 | char[63] |8C8CCC| unused | second door texture (reference to a [[OBD:TXMP|TXMP]] file) }} | ||
{{OBDtr |0xE7 | int16 |8C8CCC| 00 00 | 0 | number of event blocks following | {{OBDtr |0xE7 | int16 |8C8CCC| 00 00 | 0 | number of event blocks following; see below }} | ||
{{OBDtr |0xE9 | uint32 |8C8CCC| 00 00 00 | {{OBDtr |0xE9 | uint32 |8C8CCC| 00 00 00 | | alignment padding }} | ||
|} | |} | ||
==Events== | |||
An event can be executed when a door is locked or unlocked. No events are attached to this sample DOOR, so see [[OBD:BINA/OBJC/CONS|BINA/OBJC/CONS]] or [[OBD:BINA/OBJC/TRIG|BINA/OBJC/TRIG]] for examples and documentation of the event feature. | |||
==Some interesting doors== | ==Some interesting doors== |