Myth: Difference between revisions

correction on installer behavior; nothing changed in the installer from v1.0 to v1.3, just the uninstaller
(wtf? somehow my last edit reverted the previous one)
(correction on installer behavior; nothing changed in the installer from v1.0 to v1.3, just the uninstaller)
 
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Bungie made the first game, '''Myth: The Fallen Lords''', and the second one, '''Myth II: Soulblighter'''. As usual for Bungie, there are multiple references to these games in [[Oni]], from [[Music/Myth|musical themes]] to quotations and other [[Easter eggs#Myth|Easter eggs]].
Bungie made the first game, '''Myth: The Fallen Lords''', and the second one, '''Myth II: Soulblighter'''. As usual for Bungie, there are multiple references to these games in [[Oni]], from [[Music/Myth|musical themes]] to quotations and other [[Easter eggs#Myth|Easter eggs]].
Myth II has a [https://www.penny-arcade.com/comic/1999/01/06/myth-ii-uninstall bit of notoriety] over its colossal uninstaller bug. Though it was fixed before the game released to the general public, the uninstaller was originally scripted to recursively remove all files in the same directory as itself. This meant that if you placed the game files at the root level of a hard drive (not C:\MythII\ but C:\ itself), your entire hard drive would be deleted along with the game. While few users would ever place the game files on their hard drive without any enclosing folder, this happened to a Japanese localizer at the end of the game's development. Bungie decided to stop production on the game, tear open the game boxes on the assembly line, and replace the game discs. This cost the company approximately $800,000, a difficult financial blow for a small game studio, and was a key factor in deciding to sell Bungie to Microsoft.


The third game '''Myth III: The Wolf Age''', was developed by Mumbo Jumbo after the Microsoft purchase of Bungie led to the Myth IP being acquired by Take-Two Interactive ([[Oni#Buyout|explained here]]); development was rushed and fans generally agree that the game did not fulfill its potential.
The third game '''Myth III: The Wolf Age''', was developed by Mumbo Jumbo after the Microsoft purchase of Bungie led to the Myth IP being acquired by Take-Two Interactive ([[Oni#Buyout|explained here]]); development was rushed and fans generally agree that the game did not fulfill its potential.
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Unlike Oni, Myth shipped with multiplayer and was modding-ready to begin with; Bungie also released some of their development tools. Later, the Myth II source was provided to some fans through an [[wp:Non-disclosure agreement|NDA]] with T2, which has allowed a group of fans called Project Magma to continuously maintain the game application and improve it down to the modern day.
Unlike Oni, Myth shipped with multiplayer and was modding-ready to begin with; Bungie also released some of their development tools. Later, the Myth II source was provided to some fans through an [[wp:Non-disclosure agreement|NDA]] with T2, which has allowed a group of fans called Project Magma to continuously maintain the game application and improve it down to the modern day.


==Uninstaller bug==
[[Image:Penny Arcade - Myth II.jpg|right|x500px]]
Myth II has some historical notoriety for its colossal uninstaller bug. Though it was fixed before the game released to the general public, the uninstaller was originally scripted to recursively remove all files in the same directory as itself. This meant that if you placed the game files at the root level of a hard drive (not inside C:\MythII\ but C:\ itself), your entire hard drive would be deleted along with the game.
You might wonder why someone would ever place the game's files on their hard drive without any enclosing folder, but the installer made this easy to do. If you chose a custom install location for Myth II and then simply clicked on "c:\" in the Browse dialog, the files would not be placed inside a MythII folder but directly under C:\ (this appears to be a common installer behavior in Windows). Thus, with the game directory being C:\, the uninstaller's recursive deletion would run from C:\ as well.
The bug was discovered when this happened to a Japanese localizer at the end of the game's development. Bungie decided to stop production on the game, tear open the game boxes on the assembly line, and replace the game discs. This cost the company approximately $800,000, a difficult financial blow for a small game studio, and was a key factor in deciding to sell Bungie to another company.
If you'd like to experience the hard drive wiping bug for yourself (presumably inside a VM), you can find the forbidden v1.0 release of the game [https://archive.org/details/myth-2_202504 here].
==External links==
;Community links
;Community links
:[http://myth.bungie.org/ Myth.Bungie.Org] (original home of Myth fans)
:[http://myth.bungie.org/ Myth.Bungie.Org] (original home of Myth fans)