Jump to content

OBD:BINA/OBJC/CHAR: Difference between revisions

Line 247: Line 247:
| align="LEFT" | alert level when investigating
| align="LEFT" | alert level when investigating
|-
|-
| bgcolor="#CACAFF" | 00
| bgcolor="#CACAFF" | 00 00 00 00
| 0
| 0
| align="LEFT" | Something with alarm groups, currently investigating
| align="LEFT" | Alarm group number, see below
|-
| bgcolor="#CACAFF" | 00
| 0
| align="LEFT" | unknown
|-
| bgcolor="#CACAFF" | 00
| 0
| align="LEFT" | unknown
|-
| bgcolor="#CACAFF" | 00
| 0
| align="LEFT" | unknown
|-
|-
| bgcolor="#F0F000" | 04 00 00 00
| bgcolor="#F0F000" | 04 00 00 00
Line 305: Line 293:
:3 - high
:3 - high
:4 - combat
:4 - combat
;Alarm event
:0 - no alarm group
:1 - character is alarmed either by *ai2_tripalarm 0* or alarm console command *0060 0000*
:2 - character is alarmed either by *ai2_tripalarm 1* or alarm console command *0060 0100*
:3 - character is alarmed either by *ai2_tripalarm 0*, *ai2_tripalarm 1* or alarm console commands *0060 0000* and *0060 0100*
:4 - character is alarmed either by *ai2_tripalarm 2* or by alarm console command *0060 0200*
:5 - character is alarmed either by *ai2_tripalarm 0*, *ai2_tripalarm 2* or alarm console commands *0060 0000* and *0060 0200*
:6 - character is alarmed either by *ai2_tripalarm 1*, *ai2_tripalarm 2* or alarm console commands *0060 0100* and *0060 0200*
:7 - character is alarmed either by *ai2_tripalarm 0*, *ai2_tripalarm 1*, *ai2_tripalarm 2* or alarm console commands *0060 0000*, *0060 0100* and *0060 0200*
...it continues but it seems to be repeating




271

edits