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{{OBDtr| 0x08 | char[16] |00FF00| AD DE | dead | unused }} | {{OBDtr| 0x08 | char[16] |00FF00| AD DE | dead | unused }} | ||
{{OBDtr| 0x18 | int32 |00FFFF| 01 0B 06 00 | 1547 | link to 01547-comguy_animations.TRAC }} | {{OBDtr| 0x18 | int32 |00FFFF| 01 0B 06 00 | 1547 | link to 01547-comguy_animations.TRAC }} | ||
{{OBDtr| | {{OBDtr| 0x1C | int16 |FF00FF| 00 00 | 0 | always 0, only used at runtime }} | ||
{{OBDtr| | {{OBDtr| 0x1C | int16 |FF8000| 37 00 | 55 | array size }} | ||
{{OBDtrBK}} | |||
{{OBDtr| 0x00 | int16 |FFC8C8| 64 00 | 100 | animation weight, a higher value indicates that this animation has a better chance to be picked up if there are multiple animations possible for the same (from state, animation type, varient, first level) pair }} | {{OBDtr| 0x00 | int16 |FFC8C8| 64 00 | 100 | animation weight, a higher value indicates that this animation has a better chance to be picked up if there are multiple animations possible for the same (from state, animation type, varient, first level) pair }} | ||
{{OBDtr| 0x02 | int16 |FFFFC8| 00 00 | 0 | used at runtime only }} | {{OBDtr| 0x02 | int16 |FFFFC8| 00 00 | 0 | used at runtime only }} |
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