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===0x158 to 0x1D7 - Secondary firing mode=== | ===0x158 to 0x1D7 - Secondary firing mode=== | ||
==0x1D8 to 0x6D7 - Weapon particle array== | |||
{{Table}} | {{Table}} | ||
{{OBDth}} | {{OBDth}} | ||
{{OBDtr| | {{OBDtrBK|1=First of 16 elements (black outline). The amount of used elements is stored at 0x0CA.}} | ||
{{OBDtr| | {{OBDtr| 0x000 | float |F0F096| AE 6C 56 3D | 0.052349 | transformation matrix, xx term }} | ||
{{OBDtr| 0x004 | float |F0F096| 23 A6 7F 3F | 0.998629 | transformation matrix, xy term }} | |||
{{OBDtr| 0x008 | float |F0F096| C2 53 90 B3 | -0.000000... | transformation matrix, xz term }} | |||
{{OBDtr| 0x00C | float |F0F096| 23 A6 7F 3F | 0.998629 | transformation matrix, yx term }} | |||
{{OBDtr| 0x010 | float |F0F096| AE 6C 56 BD | -0.052349 | transformation matrix, yy term }} | |||
{{OBDtr| 0x014 | float |F0F096| AF 8D A9 B7 | -0.000020 | transformation matrix, yz term }} | |||
{{OBDtr| 0x018 | float |F0F096| BA 59 A9 B7 | -0.000020 | transformation matrix, zx term }} | |||
{{OBDtr| 0x01C | float |F0F096| 5B 02 85 35 | 0.000001 | transformation matrix, zy term }} | |||
{{OBDtr| 0x020 | float |F0F096| 00 00 80 BF | -1.000000 | transformation matrix, zz term }} | |||
{{OBDtr| 0x024 | float |F0F096| 6F 63 57 40 | 3.365444 | x-offset of particle to weapon }} | |||
{{OBDtr| 0x028 | float |F0F096| B3 1D 89 BC | -0.016738 | y-offset of particle to weapon }} | |||
{{OBDtr| 0x02C | float |F0F096| C5 C1 2A 3F | 0.667019 | z-offset of particle to weapon }} | |||
{{OBDtr2|0x030 | char[16] |00C864| w1_tap_e01 | particle name (reference to 06226-3RAPw1_tap_e01.[[OBD:BINA/PAR3|BINA]] of level 0) }} | |||
{{OBDtr| 0x040 | int16 |00C8FF| 00 00 | 0 | unknown; always zero }} | |||
{{OBDtr| 0x042 | int16 |00C8FF| 00 00 | 0 | unknown; always zero }} | |||
{{OBDtr| 0x044 | int16 |00C8FF| 01 00 | 1 | ammo decrement (different for the 2 firing modes of w11_ba1) }} | |||
{{OBDtr| 0x046 | int16 |00C8FF| 0C 00 | 12 | delay between shots in frames (12 frames <nowiki>=</nowiki> 0.2 seconds) }} | |||
{{OBDtr| 0x048 | int16 |00C8FF| 04 00 | 4 | unknown (looks like another delay) }} | |||
{{OBDtr| 0x04A | int16 |00C8FF| 00 00 | 0 | number in frames for active firing mode (1st frame for activate); Used for w4_psm and w11_ba1 }} | |||
{{OBDtr| 0x04C | int16 |00C8FF| 00 00 | 0 | 0 <nowiki>=</nowiki> particle is fired with fire1; 1 <nowiki>=</nowiki> particle is fired with fire2; -1 <nowiki>=</nowiki> particle is triggered by other particles }} | |||
{{OBDtr| 0x04E | int16 |00C8FF| 00 00 | 0 | delay before firing }} | |||
|} | |||
==0x6D8 to 0x71F - End of file== | |||
{{Table}} | |||
{{OBDth}} | |||
{{OBDtr| 0x040 | int16 |00C8FF| 00 00 | 0 | }} | |||
{{OBDtr| 0x040 | int16 |00C8FF| 00 00 | 0 | }} | |||
{{OBDtr| 0x040 | int16 |00C8FF| 00 00 | 0 | }} | |||
{{OBDtr| 0x040 | int16 |00C8FF| 00 00 | 0 | }} | |||
{{OBDtr| 0x000 | float |F0F096| | | }} | |||
{{OBDtr| 0x000 | float |F0F096| | | }} | |||
{{OBDtr| 0x000 | float |F0F096| | | }} | |||
{{OBDtr| 0x000 | float |F0F096| | | }} | |||
{{OBDtr| 0x004 | float |EBEBEB| | | }} | |||
{{OBDtr| 0x0DC | float |EBEBEB| | | }} | {{OBDtr| 0x0DC | float |EBEBEB| | | }} | ||
edits