1,051
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m (→Basic setup - Apperance, weapon, position, misc spawn flags: added first line) |
m (added bluebox image) |
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Line 1: | Line 1: | ||
{{OBD OBJC Header | align=center | type=CHAR | prev=WEAP | next=CMBT | name=Character}} | {{OBD OBJC Header | align=center | type=CHAR | prev=WEAP | next=CMBT | name=Character}} | ||
==File description== | |||
==Basic setup - Apperance, weapon, position, misc spawn flags== | ===Basic setup - Apperance, weapon, position, misc spawn flags=== | ||
Line 49: | Line 49: | ||
|} | |} | ||
==Script functions - Called by engine when certain things happen to a character== | ===Script functions - Called by engine when certain things happen to a character=== | ||
Line 65: | Line 65: | ||
==Less basic setup - Inventory, team, jobs, alert/pursuit== | ===Less basic setup - Inventory, team, jobs, alert/pursuit=== | ||
Line 140: | Line 140: | ||
:(Since the size of the alarm group field is 4 bytes, there's a maximum of 32 alarm groups, i.e. N ranges from 0 to 31) | :(Since the size of the alarm group field is 4 bytes, there's a maximum of 32 alarm groups, i.e. N ranges from 0 to 31) | ||
==Bluebox | ==Bluebox screenshot == | ||
(old relict?) | |||
http://ssg.oni2.net/subfold/bluebox/images/211_character_properties.jpg | |||
(used during development?) | |||
http://ssg.oni2.net/subfold/bluebox/images/ | http://ssg.oni2.net/subfold/bluebox/images/215_character_properties2.jpg | ||
{{OBD OBJC Footer | type=CHAR | prev=WEAP | next=CMBT | name=Character}} | {{OBD OBJC Footer | type=CHAR | prev=WEAP | next=CMBT | name=Character}} |
edits