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so, today i finished m3gm viewer, and planning in future to extract it to some 3d model format | so, today i finished m3gm viewer, and planning in future to extract it to some 3d model format | ||
i don't have much 3d experience | i don't have much 3d experience | ||
i have heard of the 3ds format, which seem to be very wide-spread, and seem to support all the features required (textures, animations) | i have heard of the 3ds format, which seem to be very wide-spread, and seem to support all the features required (textures, animations) | ||
maybe you give me some advice: | maybe you give me some advice: | ||
what 3d-model format can be viewed/modified on both mac and pc (or linux etc) with less difficulties? | what 3d-model format can be viewed/modified on both mac and pc (or linux etc) with less difficulties? | ||
it is required to support textures and animations | it is required to support textures and animations |
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