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[[User:Ssg|Ssg]] 02:23, 6 January 2008 (CET) | [[User:Ssg|Ssg]] 02:23, 6 January 2008 (CET) | ||
:@ VerySoon(TM): I suppose you haven't tried the Edition? | :@ VerySoon(TM): I suppose you haven't tried the Edition? | ||
::The COMING SOON thing is more like an inside joke now. | ::The COMING SOON thing is more like an inside joke now. | ||
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:or am i just paranoiac? | :or am i just paranoiac? | ||
::[[User:Kuchumovn|Kuchumovn]] 11:02, 9 January 2008 (CET) | ::[[User:Kuchumovn|Kuchumovn]] 11:02, 9 January 2008 (CET) | ||
jitter: no idea, I don't see anything wrong with that animation | |||
quaternion: | |||
*lerp = linear interpolation in a 4D space | |||
*slerp = linear interpolation on a sphere | |||
They are not the same mathematically but I didn't notice "visual" differences between using one or the other. Oni uses lerp (slerp needs some trigonometric functions so it will slow down things probably) so I did the same. | |||
[[User:Neo|Neo]] |
edits