OBD:AKBA: Difference between revisions

327 bytes removed ,  9 April 2008
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{{OBDtr | 0x04 | int32    |FFFFC8| 00 00 00 00 | 0        | [[OBD:AKAA|AKAA]] range start (adjacencies for this side) }}
{{OBDtr | 0x04 | int32    |FFFFC8| 00 00 00 00 | 0        | [[OBD:AKAA|AKAA]] range start (adjacencies for this side) }}
{{OBDtr | 0x08 | int32    |C8FFC8| 01 00 00 00 | 1        | [[OBD:AKAA|AKAA]] range end (adjacencies for this side) }}
{{OBDtr | 0x08 | int32    |C8FFC8| 01 00 00 00 | 1        | [[OBD:AKAA|AKAA]] range end (adjacencies for this side) }}
{{OBDtr | 0x0C | int32    |C8FFFF| 00 00 00 00 | 0        | unknown (some old range?) }}
{{OBDtr | 0x0C | int32    |C8FFFF| 00 00 00 00 | 0        | unknown; appears to have no effect }}
{{OBDtr | 0x10 | int32    |FFC8FF| 01 00 00 00 | 1        | unknown (some old range?) }}
{{OBDtr | 0x10 | int32    |FFC8FF| 01 00 00 00 | 1        | unknown; appears to have no effect }}
{{OBDtr | 0x14 | int32    |FFC800| 00 00 00 00 | 0        | [[OBD:AKBP|AKBP]] package number ? (because the highest value is 1723) }}
{{OBDtr | 0x14 | int32    |FFC800| 00 00 00 00 | 0        | unknown; appears to have no effect }}
{{OBDtr | 0x18 | int32    |C800C8| 01 00 00 00 | 1        | [[OBD:AKBP|AKBP]] package number ? (because the highest value is 1724) }}
{{OBDtr | 0x18 | int32    |C800C8| 01 00 00 00 | 1        | unknown; appears to have no effect }}
|}
|}


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:These 2 fields make up a range of "adjacencies" (see [[OBD:AKAA|AKAA]]). If the fields are equal then the range is empty.
:These 2 fields make up a range of "adjacencies" (see [[OBD:AKAA|AKAA]]). If the fields are equal then the range is empty.
;Unknown fields
;Unknown fields
:Altough in most cases the 2 unknown fields have values that seem to indicate that they are an [[OBD:AKAA|AKAA]] range as well, in the last level there are values that are higher than the size of the [[OBD:AKAA|AKAA]] array (+2).
:All the "unknown" fields seem to be ignored by the engine: setting them to anything (0, -1, value bigger than [[OBD:AKBP|AKBP]] or [[OBD:AKAA|AKAA]] count etc.) apparently has no effect on the game.
;Used fields
:Apart from the [[OBD:AKAA|AKAA]] range, all the fields seem to be ignored by the engine: setting them to anything (0, -1, value bigger than [[OBD:AKBP|AKBP]] or [[OBD:AKAA|AKAA]] count etc.) apparently has no effect on the game.




{{OBD_File_Footer | type=AKBA | prev=AKAA | next=AKBP | name=Side Array | family=Level}}
{{OBD_File_Footer | type=AKBA | prev=AKAA | next=AKBP | name=Side Array | family=Level}}
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