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  • Screenshots: [[Category:Outdated modding tools]][[Category:Mac-only modding tools]]
    905 bytes (133 words) - 17:02, 8 April 2023
  • ...mo#t=82s this early footage] from Oni's [[Trailers|trailer]], and in these screenshots: [[Category:Syndicate]][[Category:Modding projects]]
    1,002 bytes (153 words) - 17:35, 11 April 2024
  • === A few screenshots === [[Category:Outdated modding tools]][[Category:Windows-only modding tools]]
    5 KB (836 words) - 17:30, 3 December 2023
  • ...ital drawing, etc. It is the community's current 3D software of choice for modding Oni. ==History of modding with Blender==
    12 KB (1,865 words) - 23:27, 9 April 2023
  • In these screenshots, the light maps are part of the environment. They form a second layer of qu :Tomorrow (Tuesday) there will be some time for Konoko to upload some screenshots from Monday's errands.
    9 KB (1,430 words) - 17:40, 12 December 2023
  • ...iTools. Other fan sites sprang up over time, such as OniShots (focusing on screenshots taken by fans, and game tips and cheats, with a forum that accumulated 7000 ...e timeline of the community's achievements is recorded at [[History of Oni modding]]. To see the mods that have been produced, browse through the [[Anniversar
    10 KB (1,707 words) - 05:04, 8 December 2022
  • ==Modding tools== ...-mod-tool-75 a free version of it from 2008] used to to be the community's modding tool of choice before moving to Blender. A number of Oni-related add-ons, t
    37 KB (6,335 words) - 20:14, 19 December 2023
  • Put any ideas for modding here -- though if your idea gives an answer to a criticism posed on the [[R ...the pretty stuff it used to have. Look at the [[Pre-beta content]] page's screenshots for ideas; there's a heck of a lot of things to remark upon there.
    26 KB (4,552 words) - 20:14, 19 December 2023
  • ...ns for the game during its time in development. These trailers and various screenshots were analyzed eagerly for evidence of Oni's ground-breaking features. ARTICLE--> Thus, it was left to the fans to create modding tools after investigating the inner workings of the game on their own.
    35 KB (5,557 words) - 15:28, 13 April 2024
  • ...dec first. I haven't yet tried to record FRAPS-like footage as a series of screenshots: the disk usage will be about the same (maybe even better than FRAPS once y ...imated there so let's give it a try. The problem will be the caption "more modding power" because characters stands in center now. --[[User:Paradox-01|Paradox
    15 KB (2,476 words) - 15:58, 2 August 2020
  • ...|right|thumb|Screenshot showing Cmder's capabilities within the context of modding Oni.]] ...ction of the "Blender" article for issues that you will run into while Oni modding.
    44 KB (7,228 words) - 21:50, 5 February 2023
  • The particle are still a bit too big. Here are the files and screenshots. (Only converted to xml and back again.) [[Category:Completed modding tools]][[Category:Bi-platform modding tools]]
    42 KB (6,309 words) - 20:13, 26 June 2022
  • ...umping, parkouring, maybe snippets from Resurrection or a few anthological screenshots). ===Modding tools===
    59 KB (9,968 words) - 17:22, 8 April 2023
  • When screenshots are big enough the info text doesn't overlay object and can be cut away in [[Category:Modding tutorials]]
    54 KB (6,911 words) - 17:38, 21 February 2022
  • ...drawing of Syndicate Guard gunner.] [Links to ssg's collection of pre-beta screenshots and the two trailers.] Why did Konoko used to look more mechanical (eyes, s ...onversions, such as third-person bike-riding and swordplay, just using the modding tools provided, even without an engine license.
    72 KB (11,848 words) - 23:25, 20 February 2022