OBD:AGDB: Difference between revisions
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(...and this is my last contribution at this point, a guide as to how to write about obsolete file types) |
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{{OBD_File_Header | type=AGDB | prev=ABNA | next=AGQC | name=Gunk Quad Debug Array | family=Level | align=center}} | {{OBD_File_Header | type=AGDB | prev=ABNA | next=AGQC | name=Gunk Quad Debug Array | family=Level | desc=Obsolete. '''AGDB'''s were probably used in the debugging process. They currently exist only as junk data, and only in the PC retail version, indicating that they were introduced somewhat at the last minute, after the demo was released, to work some final kinks out of the engine. | align=center}} | ||
Revision as of 22:51, 27 August 2008
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Offset | Type | Raw Hex | Value | Description |
---|---|---|---|---|
0x00 | res_id | 01 4C 02 00 | 588 | 00588-.AGDB |
0x04 | lev_id | 01 00 00 06 | 3 | level 3 |
0x08 | char[20] | AD DE | dead | unused |
0x1C | int32 | 15 A8 00 00 | 35349 | array size |
First element (black outline) | ||||
0x00 | offset | 80 B6 46 00 | 00 46 B6 80 | at this position starts the "old file name 1" part in the raw file |
0x04 | offset | A0 B6 46 00 | 00 46 B6 A0 | at this position starts the "old file name 2" part in the raw file |
35349 is the amount of gunk quads. Two faces (triangles) form a gunk quad.
It seems that this file is useless, because you can set all to zero without any problems and the raw file part contains only old file names. Plus the Oni files of the Mac and the PC demo don't have any AGDB files.
ONI BINARY DATA |
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ABNA << Other file types >> AGQC |
AGDB : Gunk Quad Debug Array |
Level file |