Music/Ingame: Difference between revisions
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==[[Music/CD#Trailer|Trailer]]== | ==[[Music/CD#Trailer|Trailer]]== | ||
===mus_sv=== | ===mus_sv=== | ||
Trailer's intro | |||
;Sound_files | |||
:mus_sv#, #={1, 2, 3, 4, 5, 6, _in, _out) | |||
;Available in | ;Available in | ||
:level2_Final | :level2_Final | ||
:level18_Final | :level18_Final | ||
;[[OBD:OSBD|OSBD]] entry | |||
:mus_sv (_in, 1+2+3+4+5+6, _out). Used in {{C2}} and {{C13}} for boss battles. | |||
===mus_ot=== | ===mus_ot=== | ||
The main track | The main Trailer track | ||
;Sound files | |||
:mus_ot#, #={1, 2, 3, 4, 5, 6, 7, 6_hdout, _in, _out) | |||
;Available in | ;Available in | ||
:level19_Final | :level0_Final (#=6, 7) | ||
:level19_Final (#=1, 2, 3, 4, 5, 6_hdout, _in, _out) | |||
;[[OBD:OSBD|OSBD]] entries | |||
:mus_ot (soft intro and ending : _in, 1+2+3+4+5, _out). Used in {{C14}} for boss battle | |||
:mus_ot_hd (hard intro and ending : 6, 1+2+3+4+5, 6_hdout) | |||
:main_menu_win (short loop : 6+7). Used in the main menu and .MISSION:COMPLETE screens. | |||
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===mus_asian=== | ===mus_asian=== | ||
A harder cut of East Wind | A harder cut of East Wind | ||
;Sound files | |||
:mus_asian#, #={1, 2, 3, 4, 5, _in, _out} | |||
;Available in | ;Available in | ||
:level4_Final | :level4_Final | ||
:level6_Final | :level6_Final | ||
:level9_Final | :level9_Final | ||
;[[OBD:OSBD|OSBD]] entries | |||
:mus_asian, mus_asian_hd (_in, 1+2+3+4+5, _out) | |||
===mus_asianb=== | ===mus_asianb=== | ||
A softer cut of East Wind | A softer cut of East Wind | ||
;Sound files | |||
:mus_asianb#, #={1, 2, 3, 5, 6, _out} | |||
;Available in | ;Available in | ||
:level8_Final | :level8_Final | ||
:level19_Final | :level19_Final | ||
;[[OBD:OSBD|OSBD]] entries | |||
:mus_asianb, mus_asianb_hd (1, 1+2+3+5+6, _out) | |||
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==[[Music/CD#Searching|Searching]]== | ==[[Music/CD#Searching|Searching]]== | ||
===mus_ambgrv1=== | ===mus_ambgrv1=== | ||
;Sound files | |||
:mus_ambgrv1#, #={_1, _2, _3, _4, _5, _6, _out} | |||
;Available in | ;Available in | ||
:level1_Final | :level1_Final | ||
:level2_Final | :level2_Final | ||
;[[OBD:OSBD|OSBD]] entries | |||
:mus_ambgrv1 (complete : _1, _1+_2+_3+_4+_5+_6, _out) | |||
:mus_ambgrv1b (incomplete : _1, _1+_2+_3+_4+_6, _out) | |||
:mus_ambgrv1_hd (beat only : _1, _1+_6, _out) | |||
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==[[Music/CD#Pursuit|Pursuit]]== | ==[[Music/CD#Pursuit|Pursuit]]== | ||
===mus_pursuit=== | ===mus_pursuit=== | ||
;Sound files | |||
:mus_pursuit#, #={1, 2, 3, 4, 5}, and mus_purs_out | |||
;Available in | ;Available in | ||
:level8_Final | :level8_Final | ||
:level11_Final | :level11_Final | ||
;[[OBD:OSBD|OSBD]] entries | |||
:mus_pursuit, mus_pursuit_hd (1, 1+2+3+4+5, _out) | |||
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===mus_xtr=== | ===mus_xtr=== | ||
Three short standalone pieces | Three short standalone pieces | ||
;Sound files | |||
:mus_xtr#, #={3, 4, 5} | |||
;Available in | |||
:level0_Final (globally) | |||
;[[OBD:OSBD|OSBD]] entries | |||
:loss_screen_music (one of the 3, picked at random). Used in .MISSION:FAILED screens | |||
:mus_xtr5 | |||
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;Available in | ;Available in | ||
:level14_Final | :level14_Final | ||
;[[OBD:OSBD|OSBD]] entries | |||
:mus_xtr1, mus_xtr_hd (_1, _1+_2+_3+_4, _end) | |||
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===mus_fiteb=== | ===mus_fiteb=== | ||
A harder cut of Fight | A harder cut of Fight | ||
;Sound files | |||
:mus_fiteb#, #={1, 2, 3, 4, 5, 6, _out) | |||
;Available in | ;Available in | ||
:level2_Final | :level2_Final | ||
:level9_Final | :level9_Final | ||
;[[OBD:OSBD|OSBD]] entries | |||
:mus_fiteb, mus_fiteb_hd (1, 1+2+3+4+5+6, _out) | |||
===mus_fitec=== | ===mus_fitec=== | ||
A softer cut of Fight | A softer cut of Fight | ||
;Sound files | |||
:mus_fitec#, #={1, 2, 3, 4, 5, _out) | |||
;Available in | ;Available in | ||
:level4_Final | :level4_Final | ||
:level12_Final | :level12_Final | ||
;[[OBD:OSBD|OSBD]] entries | |||
:mus_fitec, mus_fitec_hd (1, 1+2+3+4+5, _out) | |||
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==[[Music/CD#Ambient Suite|Ambient Suite]]== | ==[[Music/CD#Ambient Suite|Ambient Suite]]== | ||
===atm_cl05=== | ===atm_cl05=== | ||
;Sound files | |||
:atm_cl05#, #={_in, _lp1, _lp2, _lp3, _lp4, _out} | |||
;Available in | ;Available in | ||
:level13_Final | :level13_Final | ||
;[[OBD:OSBD|OSBD]] entries | |||
===atm_cl09=== | ===atm_cl09=== | ||
;Sound files | |||
:atm_cl09#, #={_in, _lp1, _lp2, _lp3, _lp4, _out} | |||
;Available in | ;Available in | ||
:level6_Final | :level6_Final | ||
:level10_Final | :level10_Final | ||
;[[OBD:OSBD|OSBD]] entries | |||
===atm_cl10=== | ===atm_cl10=== | ||
;Sound files | |||
:atm_cl10#, #={_1, _2, _out} | |||
;Available in | ;Available in | ||
:level10_Final | :level10_Final | ||
;[[OBD:OSBD|OSBD]] entries | |||
===atm_cl11=== | ===atm_cl11=== | ||
;Sound files | |||
:atm_cl11#, #={_in, _lp, _out} | |||
;Available in | ;Available in | ||
:level0_Final | :level0_Final | ||
;[[OBD:OSBD|OSBD]] entries | |||
===atm_cl12=== | ===atm_cl12=== | ||
;Sound files | |||
:atm_cl12#, #={_in, _lp, _out} | |||
;Available in | ;Available in | ||
:level2_Final | :level2_Final | ||
:level10_Final | :level10_Final | ||
:level12_Final | :level12_Final | ||
;[[OBD:OSBD|OSBD]] entries | |||
===atm_cl16=== | ===atm_cl16=== | ||
;Sound files | |||
:atm_cl16#, #={_in, _lp1, _lp2, _lp3, _out} | |||
;Available in | ;Available in | ||
:level13_Final | :level13_Final | ||
;[[OBD:OSBD|OSBD]] entries | |||
===atm_cl22=== | ===atm_cl22=== | ||
;Sound files | |||
:atm_cl22#, #={_in, _lp1, _lp2, _lp3, _out} | |||
;Available in | ;Available in | ||
:level13_Final | :level13_Final | ||
;[[OBD:OSBD|OSBD]] entries | |||
===atm_ft68=== | ===atm_ft68=== | ||
;Sound files | |||
:atm_ft68#, #={_in, _lp, _out} | |||
;Available in | ;Available in | ||
:level1_Final | :level1_Final | ||
;[[OBD:OSBD|OSBD]] entries | |||
===atm_ft81=== | ===atm_ft81=== | ||
;Sound files | |||
:atm_ft81#, #={_in, _lp1, _lp2, _out} | |||
;Available in | ;Available in | ||
:level13_Final | :level13_Final | ||
;[[OBD:OSBD|OSBD]] entries | |||
===atm_gr06=== | ===atm_gr06=== | ||
;Sound files | |||
:atm_gr06#, #={_in, _lp1, _lp2, _out} | |||
;Available in | ;Available in | ||
:level1_Final | :level1_Final | ||
:level4_Final | :level4_Final | ||
;[[OBD:OSBD|OSBD]] entries | |||
===atm_gr09=== | ===atm_gr09=== | ||
;Sound files | |||
:atm_gr06#, #={_in, _lp1, _lp2, _out} | |||
;Available in | ;Available in | ||
:level6_Final | :level6_Final | ||
:level13_Final | :level13_Final | ||
;[[OBD:OSBD|OSBD]] entries | |||
===atm_low1=== | ===atm_low1=== | ||
;Sound files | |||
:atm_low1#, #={, _in, _lp, _out} | |||
;Available in | ;Available in | ||
:level1_Final | :level1_Final | ||
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:level12_Final | :level12_Final | ||
:level18_Final | :level18_Final | ||
;[[OBD:OSBD|OSBD]] entries | |||
===mus_amasian1=== | ===mus_amasian1=== | ||
;Sound files | |||
:mus_amasian1#, #={_1, _2, _3, _4, _5, _6, _out} | |||
;Available in | ;Available in | ||
:level1_Final | :level1_Final | ||
:level10_Final | :level10_Final | ||
;[[OBD:OSBD|OSBD]] entries | |||
:mus_amasian, mus_amasian_hd (_1, _1+_2+_3+_4+_5+_6, _out) | |||
===mus_cool04=== | ===mus_cool04=== | ||
;Sound files | |||
:mus_cool04#, #={_1, _3, _out} | |||
;Available in | ;Available in | ||
:level2_Final | :level2_Final | ||
:level6_Final | :level6_Final | ||
;[[OBD:OSBD|OSBD]] entries | |||
:mus_cool4, mus_cool4_hd (_1, _1+_3, _out) | |||
===mus_cool19=== | ===mus_cool19=== | ||
;Sound files | |||
:mus_cool19#, #={_1} | |||
;Available in | ;Available in | ||
:level12_Final | :level12_Final | ||
;[[OBD:OSBD|OSBD]] entries | |||
===mus_hrt=== | ===mus_hrt=== | ||
;Sound files | |||
:mus_hrt#, #={1, 2, 3, _in, _out} | |||
;Available in | ;Available in | ||
:level1_Final | :level1_Final | ||
:level11_Final | :level11_Final | ||
;[[OBD:OSBD|OSBD]] entry | |||
:mus_heart (_in, 1+2+3, _out) | |||
===mus_low1=== | ===mus_low1=== | ||
;Sound files | |||
:mus_low1#, #={_1, _2, _3, _out} | |||
;Available in | ;Available in | ||
:level1_Final | :level1_Final | ||
:level12_Final | :level12_Final | ||
;[[OBD:OSBD|OSBD]] entries | |||
===mus_om01=== | ===mus_om01=== | ||
;Sound files | |||
:mus_om01#, #={a, b, c, _in, _out} | |||
;Available in | ;Available in | ||
:level2_Final | :level2_Final | ||
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:level13_Final | :level13_Final | ||
:level19_Final | :level19_Final | ||
;[[OBD:OSBD|OSBD]] entries | |||
===mus_om03=== | ===mus_om03=== | ||
;Sound files | |||
:mus_om01#, #={a, b, _in, _out} | |||
;Available in | ;Available in | ||
:level6_Final | :level6_Final | ||
;[[OBD:OSBD|OSBD]] entries | |||
===mus_sad1=== | ===mus_sad1=== | ||
;Sound files | |||
:mus_sad1#, #={_1, _2, _3, _out} | |||
;Available in | ;Available in | ||
:level9_Final | :level9_Final | ||
:level14_Final | :level14_Final | ||
:level18_Final | :level18_Final | ||
;[[OBD:OSBD|OSBD]] entries | |||
===mus_trt=== | ===mus_trt=== | ||
;Sound files | |||
:mus_trt#, #={1, 2, 3, _in, _out} | |||
;Available in | ;Available in | ||
:level10_Final | :level10_Final | ||
:level18_Final | :level18_Final | ||
;[[OBD:OSBD|OSBD]] entries | |||
===mus_wls=== | ===mus_wls=== | ||
;Sound files | |||
:mus_wls#, #={1, 2, 3, 4, _in, _out} | |||
;Available in | ;Available in | ||
:level13_Final | :level13_Final | ||
:level18_Final | :level18_Final | ||
;[[OBD:OSBD|OSBD]] entries | |||
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==[[Music/CD#Internal Space|Internal Space]]== | ==[[Music/CD#Internal Space|Internal Space]]== | ||
===mus_space01=== | ===mus_space01=== | ||
;Sound files | |||
:mus_space01#, #={a, b, c, d, e, f, _out) | |||
;Available in | ;Available in | ||
:level6_Final | :level6_Final | ||
:level9_Final | :level9_Final | ||
:level14_Final | :level14_Final | ||
;[[OBD:OSBD|OSBD]] entries | |||
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==[[Music/CD#Farewell|Farewell]]== | ==[[Music/CD#Farewell|Farewell]]== | ||
===mus_xtr2=== | ===mus_xtr2=== | ||
;Sound files | |||
:mus_xtr2#, #={endmx, hi, hi_in, _1, _2, _3, _4, _5, _6, _end} | |||
;Available in | ;Available in | ||
:level10_Final | :level10_Final | ||
:level14_Final | :level14_Final | ||
;[[OBD:OSBD|OSBD]] entries | |||
Line 959: | Line 1,042: | ||
===mus_main01=== | ===mus_main01=== | ||
A harder cut of Konoko Chase | A harder cut of Konoko Chase | ||
;Sound files | |||
:mus_main01#, #={a, b, c, d, e, _in, _out} | |||
;Available in | ;Available in | ||
:level3_Final | :level3_Final | ||
:level9_Final | :level9_Final | ||
;[[OBD:OSBD|OSBD]] entries | |||
===mus_main02=== | ===mus_main02=== | ||
A short cut of Konoko Chase (hard, with pauses) | A short cut of Konoko Chase (hard, with pauses) | ||
;Sound files | |||
:mus_main02#, #={a, b, c, _in, _out} | |||
;Available in | ;Available in | ||
:level11_Final | :level11_Final | ||
;[[OBD:OSBD|OSBD]] entries | |||
===mus_main03=== | ===mus_main03=== | ||
A softer cut of Konoko Chase | A softer cut of Konoko Chase | ||
;Sound files | |||
:mus_main03#, #={a, b, c, d, e, _out} | |||
;Available in | ;Available in | ||
:level3_Final | :level3_Final | ||
:level19_Final | :level19_Final | ||
;[[OBD:OSBD|OSBD]] entries | |||
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===mus_chase=== | ===mus_chase=== | ||
This is not "Konoko Chase" as the title would let one expect | This is not "Konoko Chase" as the title would let one expect | ||
;Sound files | |||
:mus_chase#, #={1, 2, 3, 4, 5, 6, 7, 8, _in, _out} | |||
;Available in | ;Available in | ||
:level1_Final | :level1_Final | ||
;[[OBD:OSBD|OSBD]] entries | |||
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==[[Music/CD#The Hunt|The Hunt]]== | ==[[Music/CD#The Hunt|The Hunt]]== | ||
===mus_ambgrv2=== | ===mus_ambgrv2=== | ||
;Sound files | |||
:mus_ambgrv2#, #={_1, _2, _3, _4, _5, _6, _out} | |||
;Available in | ;Available in | ||
:level18_Final (not used) | :level18_Final (not used, but can be used) | ||
;[[OBD:OSBD|OSBD]] entries | |||
:'''mus_ambgrv2''' | |||
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==[[Music/CD#Whirled Piece|Whirled Piece]]== | ==[[Music/CD#Whirled Piece|Whirled Piece]]== | ||
===mus_lz=== | ===mus_lz=== | ||
;Sound files | |||
:mus_lz#, #={1, 2, 3, 4, 5, _out) | |||
;Available in | ;Available in | ||
:level10_Final | :level10_Final | ||
:level11_Final | :level11_Final | ||
;[[OBD:OSBD|OSBD]] entries | |||
---- | |||
==Missing music== | |||
===mus_choral1=== | |||
Add-on choir for [[Music/Ingame#mus_xtr2|mus_xtr2]] and [[Music/Ingame#mus_cool19|mus_cool19]]. Not available. | |||
(Can be heard in the [[Music/CD#End Titles|End Titles]] reprise of [[Music/Ingame#Farewell|Farewell]]) | |||
;Sound files | |||
:mus_choral1#, #={, _in, _out) | |||
;[[OBD:OSBD|OSBD]] entries | |||
:mus_choral1 (_in, +[[Music/Ingame#mus_xtr2|mus_xtr2]], _out) | |||
:mus_choralbeat1_hd (_in, +[[Music/Ingame#mus_cool19|mus_cool19]], _out). | |||
===mus_fite=== | |||
Long version of [[Music/CD#Fight|Fight]]. Not available. (You can still listen to [[Music/CD#Fight|Fight]]...) | |||
;Sound files | |||
:mus_fite#, #={1, 2, 3, 4, 5, 6, 7, 8, 9, _out) | |||
;[[OBD:OSBD|OSBD]] entries | |||
:mus_fite, mus_fite_hd (1, 1+2+3+5+6+7+8+9+4, _out) |
Revision as of 05:03, 19 February 2006
Level | 0 | 1 | 2 | 3 | 4 | 6 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 18 | 19 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Chapter | 0,1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | |
mus_sv | |||||||||||||||
mus_ot | |||||||||||||||
mus_asian | |||||||||||||||
mus_asianb | |||||||||||||||
mus_ambgrv1 | |||||||||||||||
mus_pursuit | |||||||||||||||
mus_xtr | |||||||||||||||
mus_xtr1 | |||||||||||||||
mus_fiteb | |||||||||||||||
mus_fitec | |||||||||||||||
atm_cl05 | |||||||||||||||
atm_cl09 | |||||||||||||||
atm_cl10 | |||||||||||||||
atm_cl11 | |||||||||||||||
atm_cl12 | |||||||||||||||
atm_cl16 | |||||||||||||||
atm_cl22 | |||||||||||||||
atm_ft68 | |||||||||||||||
atm_ft81 | |||||||||||||||
atm_gr06 | |||||||||||||||
atm_gr09 | |||||||||||||||
atm_low1 | |||||||||||||||
mus_amasian1 | |||||||||||||||
mus_cool04 | |||||||||||||||
mus_cool19 | |||||||||||||||
mus_hrt | |||||||||||||||
mus_low1 | |||||||||||||||
mus_om01 | |||||||||||||||
mus_om03 | |||||||||||||||
mus_sad1 | |||||||||||||||
mus_trt | |||||||||||||||
mus_wls | |||||||||||||||
mus_space01 | |||||||||||||||
mus_xtr2 | |||||||||||||||
mus_main01 | |||||||||||||||
mus_main02 | |||||||||||||||
mus_main03 | |||||||||||||||
mus_chase | |||||||||||||||
mus_ambgrv2 | |||||||||||||||
mus_lz | |||||||||||||||
Click a section header to bring up the corresponding CD track |
Trailer
mus_sv
Trailer's intro
- Sound_files
- mus_sv#, #={1, 2, 3, 4, 5, 6, _in, _out)
- Available in
- level2_Final
- level18_Final
- OSBD entry
- mus_sv (_in, 1+2+3+4+5+6, _out). Used in CHAPTER 02 . ENGINES OF EVIL and CHAPTER 13 . PHOENIX RISING for boss battles.
mus_ot
The main Trailer track
- Sound files
- mus_ot#, #={1, 2, 3, 4, 5, 6, 7, 6_hdout, _in, _out)
- Available in
- level0_Final (#=6, 7)
- level19_Final (#=1, 2, 3, 4, 5, 6_hdout, _in, _out)
- OSBD entries
- mus_ot (soft intro and ending : _in, 1+2+3+4+5, _out). Used in CHAPTER 14 . DAWN OF THE CHRYSALIS for boss battle
- mus_ot_hd (hard intro and ending : 6, 1+2+3+4+5, 6_hdout)
- main_menu_win (short loop : 6+7). Used in the main menu and .MISSION:COMPLETE screens.
East Wind
mus_asian
A harder cut of East Wind
- Sound files
- mus_asian#, #={1, 2, 3, 4, 5, _in, _out}
- Available in
- level4_Final
- level6_Final
- level9_Final
- OSBD entries
- mus_asian, mus_asian_hd (_in, 1+2+3+4+5, _out)
mus_asianb
A softer cut of East Wind
- Sound files
- mus_asianb#, #={1, 2, 3, 5, 6, _out}
- Available in
- level8_Final
- level19_Final
- OSBD entries
- mus_asianb, mus_asianb_hd (1, 1+2+3+5+6, _out)
Searching
mus_ambgrv1
- Sound files
- mus_ambgrv1#, #={_1, _2, _3, _4, _5, _6, _out}
- Available in
- level1_Final
- level2_Final
- OSBD entries
- mus_ambgrv1 (complete : _1, _1+_2+_3+_4+_5+_6, _out)
- mus_ambgrv1b (incomplete : _1, _1+_2+_3+_4+_6, _out)
- mus_ambgrv1_hd (beat only : _1, _1+_6, _out)
Pursuit
mus_pursuit
- Sound files
- mus_pursuit#, #={1, 2, 3, 4, 5}, and mus_purs_out
- Available in
- level8_Final
- level11_Final
- OSBD entries
- mus_pursuit, mus_pursuit_hd (1, 1+2+3+4+5, _out)
Loss
mus_xtr
Three short standalone pieces
- Sound files
- mus_xtr#, #={3, 4, 5}
- Available in
- level0_Final (globally)
- OSBD entries
- loss_screen_music (one of the 3, picked at random). Used in .MISSION:FAILED screens
- mus_xtr5
Hurry
mus_xtr1
- mus_xtr1#, #={_1, _2, _3, _4, _end}
- Available in
- level14_Final
- OSBD entries
- mus_xtr1, mus_xtr_hd (_1, _1+_2+_3+_4, _end)
Fight
mus_fiteb
A harder cut of Fight
- Sound files
- mus_fiteb#, #={1, 2, 3, 4, 5, 6, _out)
- Available in
- level2_Final
- level9_Final
- OSBD entries
- mus_fiteb, mus_fiteb_hd (1, 1+2+3+4+5+6, _out)
mus_fitec
A softer cut of Fight
- Sound files
- mus_fitec#, #={1, 2, 3, 4, 5, _out)
- Available in
- level4_Final
- level12_Final
- OSBD entries
- mus_fitec, mus_fitec_hd (1, 1+2+3+4+5, _out)
Ambient Suite
atm_cl05
- Sound files
- atm_cl05#, #={_in, _lp1, _lp2, _lp3, _lp4, _out}
- Available in
- level13_Final
- OSBD entries
atm_cl09
- Sound files
- atm_cl09#, #={_in, _lp1, _lp2, _lp3, _lp4, _out}
- Available in
- level6_Final
- level10_Final
- OSBD entries
atm_cl10
- Sound files
- atm_cl10#, #={_1, _2, _out}
- Available in
- level10_Final
- OSBD entries
atm_cl11
- Sound files
- atm_cl11#, #={_in, _lp, _out}
- Available in
- level0_Final
- OSBD entries
atm_cl12
- Sound files
- atm_cl12#, #={_in, _lp, _out}
- Available in
- level2_Final
- level10_Final
- level12_Final
- OSBD entries
atm_cl16
- Sound files
- atm_cl16#, #={_in, _lp1, _lp2, _lp3, _out}
- Available in
- level13_Final
- OSBD entries
atm_cl22
- Sound files
- atm_cl22#, #={_in, _lp1, _lp2, _lp3, _out}
- Available in
- level13_Final
- OSBD entries
atm_ft68
- Sound files
- atm_ft68#, #={_in, _lp, _out}
- Available in
- level1_Final
- OSBD entries
atm_ft81
- Sound files
- atm_ft81#, #={_in, _lp1, _lp2, _out}
- Available in
- level13_Final
- OSBD entries
atm_gr06
- Sound files
- atm_gr06#, #={_in, _lp1, _lp2, _out}
- Available in
- level1_Final
- level4_Final
- OSBD entries
atm_gr09
- Sound files
- atm_gr06#, #={_in, _lp1, _lp2, _out}
- Available in
- level6_Final
- level13_Final
- OSBD entries
atm_low1
- Sound files
- atm_low1#, #={, _in, _lp, _out}
- Available in
- level1_Final
- level2_Final
- level12_Final
- level18_Final
- OSBD entries
mus_amasian1
- Sound files
- mus_amasian1#, #={_1, _2, _3, _4, _5, _6, _out}
- Available in
- level1_Final
- level10_Final
- OSBD entries
- mus_amasian, mus_amasian_hd (_1, _1+_2+_3+_4+_5+_6, _out)
mus_cool04
- Sound files
- mus_cool04#, #={_1, _3, _out}
- Available in
- level2_Final
- level6_Final
- OSBD entries
- mus_cool4, mus_cool4_hd (_1, _1+_3, _out)
mus_cool19
- Sound files
- mus_cool19#, #={_1}
- Available in
- level12_Final
- OSBD entries
mus_hrt
- Sound files
- mus_hrt#, #={1, 2, 3, _in, _out}
- Available in
- level1_Final
- level11_Final
- OSBD entry
- mus_heart (_in, 1+2+3, _out)
mus_low1
- Sound files
- mus_low1#, #={_1, _2, _3, _out}
- Available in
- level1_Final
- level12_Final
- OSBD entries
mus_om01
- Sound files
- mus_om01#, #={a, b, c, _in, _out}
- Available in
- level2_Final
- level8_Final
- level13_Final
- level19_Final
- OSBD entries
mus_om03
- Sound files
- mus_om01#, #={a, b, _in, _out}
- Available in
- level6_Final
- OSBD entries
mus_sad1
- Sound files
- mus_sad1#, #={_1, _2, _3, _out}
- Available in
- level9_Final
- level14_Final
- level18_Final
- OSBD entries
mus_trt
- Sound files
- mus_trt#, #={1, 2, 3, _in, _out}
- Available in
- level10_Final
- level18_Final
- OSBD entries
mus_wls
- Sound files
- mus_wls#, #={1, 2, 3, 4, _in, _out}
- Available in
- level13_Final
- level18_Final
- OSBD entries
Internal Space
mus_space01
- Sound files
- mus_space01#, #={a, b, c, d, e, f, _out)
- Available in
- level6_Final
- level9_Final
- level14_Final
- OSBD entries
Farewell
mus_xtr2
- Sound files
- mus_xtr2#, #={endmx, hi, hi_in, _1, _2, _3, _4, _5, _6, _end}
- Available in
- level10_Final
- level14_Final
- OSBD entries
Konoko Chase
mus_main01
A harder cut of Konoko Chase
- Sound files
- mus_main01#, #={a, b, c, d, e, _in, _out}
- Available in
- level3_Final
- level9_Final
- OSBD entries
mus_main02
A short cut of Konoko Chase (hard, with pauses)
- Sound files
- mus_main02#, #={a, b, c, _in, _out}
- Available in
- level11_Final
- OSBD entries
mus_main03
A softer cut of Konoko Chase
- Sound files
- mus_main03#, #={a, b, c, d, e, _out}
- Available in
- level3_Final
- level19_Final
- OSBD entries
Oni Fever
mus_chase
This is not "Konoko Chase" as the title would let one expect
- Sound files
- mus_chase#, #={1, 2, 3, 4, 5, 6, 7, 8, _in, _out}
- Available in
- level1_Final
- OSBD entries
The Hunt
mus_ambgrv2
- Sound files
- mus_ambgrv2#, #={_1, _2, _3, _4, _5, _6, _out}
- Available in
- level18_Final (not used, but can be used)
- OSBD entries
- mus_ambgrv2
Whirled Piece
mus_lz
- Sound files
- mus_lz#, #={1, 2, 3, 4, 5, _out)
- Available in
- level10_Final
- level11_Final
- OSBD entries
Missing music
mus_choral1
Add-on choir for mus_xtr2 and mus_cool19. Not available. (Can be heard in the End Titles reprise of Farewell)
- Sound files
- mus_choral1#, #={, _in, _out)
- OSBD entries
- mus_choral1 (_in, +mus_xtr2, _out)
- mus_choralbeat1_hd (_in, +mus_cool19, _out).
mus_fite
Long version of Fight. Not available. (You can still listen to Fight...)
- Sound files
- mus_fite#, #={1, 2, 3, 4, 5, 6, 7, 8, 9, _out)
- OSBD entries
- mus_fite, mus_fite_hd (1, 1+2+3+5+6+7+8+9+4, _out)