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===Overpower=== | ===Overpower=== | ||
Use the <tt>chr_set_health</tt> command to set a character's health. Note that each character has a base health that may not be the same. For example, konoko's base health is 200, while a brown striker's is only 50. Keep this in mind when setting character's health. Setting it over their base health will send them into overpower - like using a hypo at full health. The health will drain at 1 every second even for AI. This example sets konoko's health to 400 - overpower. | Use the <tt>chr_set_health</tt> command to set a character's health. Note that each character has a base health that may not be the same. For example, konoko's base health is 200, while a brown striker's is only 50. Keep this in mind when setting character's health. Setting it over their base health will send them into overpower - like using a hypo at full health. The health will drain at 1 every second even for AI. | ||
*Attention! Attention! If ''that'' was true, Konoko's overpower would last 200 seconds : over 3 minutes. Which it doesn't. | |||
This example sets konoko's health to 400 - overpower. | |||
chr_set_health 0 400 | |||
This following example shows everything listed above added. | This following example shows everything listed above added. | ||
func void main(void) { | |||
chr_teleport 0 7010 | |||
{ | powerup_spawn hypo 7010 | ||
chr_teleport 0 7010 | ai2_spawn Top_Striker_1 | ||
powerup_spawn hypo 7010 | ai2_spawn Top_Comguy_1 | ||
ai2_spawn | chr_teleport Top_Striker_1 7008 | ||
ai2_spawn | chr_teleport Top_Comguy_1 7009 | ||
chr_teleport | chr_givepowerup Top_Striker_1 invis -1 | ||
chr_teleport | chr_givepowerup Top_Comguy_1 invis -1 | ||
powerup_spawn invis 7007 | |||
chr_givepowerup | powerup_spawn invis 7009 | ||
chr_givepowerup | |||
powerup_spawn invis 7007 | chr_giveweapon Top_Striker_1 w7_scc | ||
powerup_spawn invis 7009 | chr_giveweapon Top_Comguy_1 w3_phr | ||
chr_givepowerup Top_Striker_1 ammo 15 | |||
chr_giveweapon | chr_givepowerup Top_Comguy_1 cell 30 | ||
chr_giveweapon | |||
chr_givepowerup | weapon_spawn w2_sap 7045 | ||
chr_givepowerup | powerup_spawn ammo 7008 | ||
weapon_spawn w2_sap 7045 | ai2_spawn OutroTCTF01 | ||
powerup_spawn ammo 7008 | chr_teleport OutroTCTF01 7007 | ||
ai2_spawn OutroTCTF01 | ai2_spawn WH_Thug_A | ||
chr_teleport OutroTCTF01 7007 | chr_changeteam WH_Thug_A TCTF | ||
chr_teleport WH_Thug_A 7007 | |||
ai2_spawn WH_Thug_A | |||
chr_changeteam WH_Thug_A TCTF | ai2_spawn griffin | ||
chr_teleport WH_Thug_A 7007 | chr_changeteam griffin Syndicate | ||
chr_teleport griffin 7008 | |||
ai2_spawn griffin | chr_set_health griffin 3900 | ||
chr_changeteam griffin Syndicate | } | ||
chr_teleport griffin 7008 | |||
chr_set_health griffin 3900 | |||
} | |||