XML:BINA/OBJC/PART: Difference between revisions

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following command can kill different particle with same tag at once but only one of each, so don't double spawn
following command can kill different particle with same tag at once but only one of each, so don't double spawn
* particle ''particle_name'' kill (kill counts also as die event)
* particle ''particle_name'' kill (kill counts also as die event)
 
following command reset particle
* particle ''particle_name'' reset
following commands depend on [[User:Paradox-01/for_WIP_pages#event_types|particle events]]
following commands depend on [[User:Paradox-01/for_WIP_pages#event_types|particle events]]
* particle ''particle_name'' update
* particle ''particle_name'' update
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* <Class> : (file name, can have up to 64 characters)
* <Class> : (file name, can have up to 64 characters)
* <Tag> : (name for BSL use, can have up to 48 characters)
* <Tag> : (name for BSL use, can have up to 48 characters)
* <Flags> :
* <Flags> : (? = meaning is unknown)
:: (? = real meaning is unknown)
:: 4 - ?
:: 4 - ?, used by <Class>env_shinzom_sound</Class> <Tag>zombient</Tag>
::: used by <Class>env_shinzom_sound</Class> <Tag>zombient</Tag>
:: 5 - ?, used only once and that's in compound and it doesn't even work because the file is missing (<Class>env_sturm_sound</Class> <Tag>sturm_ambient</Tag>) but nevertheless used in the BSL file
:: 5 - ?
:: 7  - ?, used by yellow objective circles, mad bomber particle in level 3 bio lab, dish elavator red warning env_emlite_e01
::: used only once and that's in compound and it doesn't even work because the file is missing (<Class>env_sturm_sound</Class> <Tag>sturm_ambient</Tag>) but nevertheless used in the BSL file
:: 12 - ?, used for non-animated particles (e.g. lamp lights, images and captions like the level 1 training room captions)
:: 7  - not initially created and maybe something else
:: 13 - ?, used for animated images (e.g. fire) and moving particles (e.g. falling snow, forcefield and compound dish particle)
::: used by yellow objective circles, mad bomber particle in level 3 bio lab, dish elavator red warning env_emlite_e01
:: 15 - ?, used for <Class>objective_e01</Class> <Tag>fight</Tag> and <Class>env_splash_e02</Class> <Tag>OutroSplash</Tag>
:: 12 - ?
::: used for non-animated particles (e.g. lamp lights, images and captions like the level 1 training room captions)
:: 13 - initially create and maybe something else
::: used for animated images (e.g. fire) and moving particles (e.g. falling snow, forcefield and compound dish particle)
:: 15 - ?
::: used for <Class>objective_e01</Class> <Tag>fight</Tag> and <Class>env_splash_e02</Class> <Tag>OutroSplash</Tag>
* <Decal>
* <Decal>
:: <XScale> : (horizontal scaling; float value ("1" seems to show image in original size))
:: <XScale> : (horizontal scaling; float value ("1" seems to show image in original size))
:: <YScale> : (vertical scaling; float value)
:: <YScale> : (vertical scaling; float value)
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