BSL:Functions: Difference between revisions

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*begin_cutscene (null) - begins a cutscene - begin_cutscene
*begin_cutscene (null) - begins a cutscene - begin_cutscene
cutscene_sync (null) - marks a point in a cutscene - cutscene_sync on
*cutscene_sync (null) - marks a point in a cutscene - cutscene_sync on
*end_cutscene (null) - ends a cutscene - end_cutscene
*end_cutscene (null) - ends a cutscene - end_cutscene
*fade_in ticks:int - fades the screen in - fade_in 120
*fade_in ticks:int - fades the screen in - fade_in 120
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*letterbox start_stop:int{0 | 1} - starts or stops letterboxing - letterbox 0
*letterbox start_stop:int{0 | 1} - starts or stops letterboxing - letterbox 0
*playback [ai_name:string | script_id:int] film_name:string [mode:string{"fromhere" | "interp"}] [num_frames:int] - plays back a film -  Hangar1_A_Striker_1 hangar1_striker1 interp 30
*playback [ai_name:string | script_id:int] film_name:string [mode:string{"fromhere" | "interp"}] [num_frames:int] - plays back a film -  Hangar1_A_Striker_1 hangar1_striker1 interp 30
playback_block [ai_name:string | script_id:int] film_name:string [mode:string{"fromhere" | "interp"}] [num_frames:int] - plays back a film and blocks until complete - playback_block Start_Friend_1 roll fromhere // playback_block hangar1f_enemy_2 bomber_jump interp 30
*playback_block [ai_name:string | script_id:int] film_name:string [mode:string{"fromhere" | "interp"}] [num_frames:int] - plays back a film and blocks until complete - playback_block Start_Friend_1 roll fromhere // *playback_block hangar1f_enemy_2 bomber_jump interp 30
 
ai2 - camera - character - cinematic - console - coprse - cutscene - diary - door - environment - game - graphics - input - message - movie - object - objective - player
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