Talk:AI: Difference between revisions
(Answer for EdT) |
(Couple more screenshots) |
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[[User:EdT|EdT]] | [[User:EdT|EdT]] | ||
[[File:Ai2_showastar.png]] | [[File:Ai2_showastar.png]] | ||
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Also, as you can see, there are numerous glitches in A.I. with the most annoying one being that "vision breaks pursuit mode". Can you please look into it? Thank you in advance.--[[User:Loser|Loser]] 14:29, 21 September 2011 (CEST) | Also, as you can see, there are numerous glitches in A.I. with the most annoying one being that "vision breaks pursuit mode". Can you please look into it? Thank you in advance.--[[User:Loser|Loser]] 14:29, 21 September 2011 (CEST) | ||
Couple more screenshots | |||
[[File:Ai2_showastar2.png]] | |||
Sometimes the AI ignores the path | |||
[[File:Ignorepath.png]] | |||
Cookies for anyone who can explain this grid. It appeared while ai2_showastar=1. I have never seen this before. | |||
[[File:Mysterygrid.png]] | |||
I asked Neo to look into the vision bug :) | |||
[[User:EdT|EdT]] |
Revision as of 23:59, 21 September 2011
Thanks for the thorough explanation of Oni's AI. I learned a lot.
If you want here is a screenshot of ai2_showastar, this command was enabled in the Mac Intel.
Thank you, picture of A* will come in handy. However, can I ask for a bit different picture? I would like to see longer route being evaluated (possibly with some obstacles or corners in A.I.'s way) with camera positioned above the scene. That would serve better as demo picture.
Also, as you can see, there are numerous glitches in A.I. with the most annoying one being that "vision breaks pursuit mode". Can you please look into it? Thank you in advance.--Loser 14:29, 21 September 2011 (CEST)
Couple more screenshots
Sometimes the AI ignores the path
Cookies for anyone who can explain this grid. It appeared while ai2_showastar=1. I have never seen this before.
I asked Neo to look into the vision bug :)