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Paradox-01 (talk | contribs) mNo edit summary |
Paradox-01 (talk | contribs) (How to spawn geometry with collision data?) |
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===spawnable geometry=== | |||
In Oni's last level, the platform of the big satellite dish can be spawned/deleted from BSL. Characters on it will fall down when the platform becomes deleted. | |||
I tested that long time ago, I think OBOA used for it (at least in the original data). | |||
If OBOA import is not allowed maybe we can add more such things with the physics.xml and then use the <ScriptId> for BSL? What options exist for <Flags> and <Physics> ? | |||
Possible applications: | |||
* grids in front of ventilation shafts | |||
* ground/ceiling/objects for cutscenes that become partially destroyed | |||
* destrucable walls [http://www.youtube.com/watch?v=qgJUbPWX5yE like in Deus Ex 3] (trigger volume, replacing punch anim with punch-through-wall anim) |
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