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==Selected wisdom== | ==Selected wisdom== | ||
We've also a [http://oni.bungie.org/community/forum/viewtopic.php?id=1229 tutorial thread on OCF.] | We've also a [http://oni.bungie.org/community/forum/viewtopic.php?id=1229 tutorial thread on OCF.] | ||
===Visibility=== | |||
* show/hide grid: [G] | |||
* display polygon normals: click the eye symbol, select "Polygon Normals" (now you know the polygons ''up and down'') | |||
* display triangle count: click the eye symbole, select "Selection Info" | |||
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** drag a ball to scale it | ** drag a ball to scale it | ||
* object selection mode: [Space] | * object selection mode: [Space] | ||
* extracting a polygon from an object: select polygon, right-click, "Extract Polygons (Delete)" | * extracting a polygon from an object: select polygon, right-click, "Extract Polygons (Delete)" | ||
* copying an polygon from an object: select polygon, right-click, "Extract Polygons (Keep)" | * copying an polygon from an object: select polygon, right-click, "Extract Polygons (Keep)" | ||
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* '''merging two objects with UVs''': Create > Poly. Mesh > [http://cryrid.com/images/temp/XSI/merge_materials.jpg Merge] | * '''merging two objects with UVs''': Create > Poly. Mesh > [http://cryrid.com/images/temp/XSI/merge_materials.jpg Merge] | ||
* hiding some objects/polygons: select object/polygon and hit [H], use [Control] + [H] to unhide all | * hiding some objects/polygons: select object/polygon and hit [H], use [Control] + [H] to unhide all | ||
* mirroring an object: select object, | * mirroring an object: select object, Modidy > Poly. Mesh > Symmetrize Polygons | ||
* working with symmetry mode | * working with symmetry mode | ||
** select object, Property > Symmetry Map (YZ/XZ/XY) (press [W] to preview symmetry plane) | ** select object, Property > Symmetry Map (YZ/XZ/XY) (press [W] to preview symmetry plane) |
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