Mod Tool: Difference between revisions

426 bytes added ,  31 October 2012
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  objShell.Run strPath
  objShell.Run strPath


{| border=0 cellpadding=0 align=right
| SelectNeighborObj obj 5<br>[http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XSI_modding/SelectNeighborObj_obj_5.png http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XSI_modding/SelectNeighborObj_obj_5_tn.png]
|}


  ' '''[33] working with hierarchies'''
  ' '''[33] working with hierarchies'''
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  ' caution: if the 3rd parameter is set to siMeshFamily
  ' caution: if the 3rd parameter is set to siMeshFamily
  ' then the selected object will be also counted
  ' then the selected object will be also counted
   
   
  ' find the root object of the hierarchy, any object could be selected
  ' find the root object of the hierarchy, any object could be selected
  SelectNeighborObj selection(0), 4
  SelectNeighborObj selection(0), 4
  ' go through the hierarchy in different directions
  ' go through the hierarchy in different directions
  ' SelectNeighborObj [parameter1], [parameter2], [parameter3], [parameter4]
  ' SelectNeighborObj [parameter1], [parameter2], [parameter3], [parameter4]
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  ' 3 go to previous silbing
  ' 3 go to previous silbing
  ' 4 go to highest level
  ' 4 go to highest level
  ' 5 go to deepest level
  ' 5 go to deepest level of current selected obj
 
  ' 5: if there are more than one children, the path goes always for the first (left) child (see image)
  ' select the hierarchy as a whole  
  ' select the hierarchy as a whole  
  SelectObj "left_thigh", "TREE", true
  SelectObj "left_thigh", "TREE", true
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