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===general information=== | ===general information=== | ||
* FILM*.oni are level specific (they are usually used in cutscenes and can be found in level''XX''_...) | * FILM*.oni are level specific (they are usually used in cutscenes and can be found in level''XX''_...) | ||
* | * For best results (esp. for run and jump) use same character for recording and playing the FILM files. | ||
* | * Holster and unholster is same key event, make sure character has (un)holstered weapon as you planed, else it can affect sprint. | ||
* Following values are in radians. [http://www.unitconversion.org/angle/radians-to-degrees-conversion.html HERE] you can calculate radians to degrees and vice versa. | |||
: <Facing> | |||
: <DesiredFacing> | |||
: <HeadFacing> | |||
: <HeadPitch> | |||
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