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===All patches=== | ===All patches=== | ||
Below are the names of the patches you can turn on and off in Daodan.ini (names are case-insensitive). Also noted is whether the DLL has this patch turned on or off by default. | |||
{| class="wikitable" | {| class="wikitable" | ||
!INI name | !INI name | ||
Line 69: | Line 70: | ||
|- | |- | ||
|levelplugins | |levelplugins | ||
| | |true | ||
| | |Allows level files to be loaded from the GDF which do not end in "_Final". | ||
|- | |- | ||
|fonttexturecache | |fonttexturecache | ||
| | |true | ||
| | |Doubles size of font texture cache. | ||
|- | |- | ||
|largetextures | |largetextures | ||
| | |true | ||
| | |Textures up to 512x512 can be used. | ||
|- | |- | ||
|pathfinding | |pathfinding | ||
| | |true | ||
| | |Multiples size of pathfinding grid cache by eight in order to prevent crashes in large levels. | ||
|- | |- | ||
|projaware | |projaware | ||
| | |true | ||
| | |Allows AI to dodge incoming gunfire properly. | ||
|- | |- | ||
|directinput | |directinput | ||
| | |true | ||
| | |Forces on DirectInput. | ||
|- | |- | ||
|wpfadetime | |wpfadetime | ||
| | |true | ||
| | |Adds working function for existing BSL command wp_fadetime, sets fade time to 4800. | ||
|- | |- | ||
|kickguns | |kickguns | ||
| | |false | ||
| | |Unfinished, do not use. | ||
|- | |- | ||
|cooldowntimer | |cooldowntimer | ||
| | |true | ||
| | |Disables weapon cooldown exploit. | ||
|- | |- | ||
|throwtest | |throwtest | ||
| | |false | ||
| | | | ||
|- | |- | ||
|alttab | |alttab | ||
| | |true | ||
| | |Allows user to switch applications while in Oni (Alt-Tab) and use Windows key, however it may enable the screensaver as well. | ||
|- | |- | ||
|particledisablebit | |particledisablebit | ||
| | |false | ||
| | |Unlocks particle action disabling/enabling bits for all events. | ||
|- | |- | ||
|multibyte | |multibyte | ||
| | |false | ||
| | |Enables languages which use multibyte coding (such as Chinese). | ||
|- | |- | ||
|cheattable | |cheattable | ||
| | |true | ||
| | | | ||
|- | |- | ||
|argb8888 | |argb8888 | ||
| | |true | ||
| | |Textures using ARGB8888 can be used. | ||
|- | |- | ||
|killvtune | |killvtune | ||
| | |REMOVED | ||
| | |Would prevent loading of vtuneapi.dll. | ||
|- | |- | ||
|getcmdline | |getcmdline | ||
| | |true | ||
| | |Replaces existing command line with Daodan's in order to add new commands. | ||
|- | |- | ||
|disablecmdline | |disablecmdline | ||
| | |true | ||
| | |Ditto above. | ||
|- | |- | ||
|safeprintf | |safeprintf | ||
| | |true | ||
| | |Replaces Oni's function that prints to startup.txt with a safer one. | ||
|- | |- | ||
|daodandisplayenum | |daodandisplayenum | ||
| | |true | ||
| | |Offers more display modes in the Options menu. | ||
|- | |- | ||
|usegettickcount | |usegettickcount | ||
| | |true | ||
| | |Replaces Oni's timing functions with more accurate ones. | ||
|- | |- | ||
|cheatsenabled | |cheatsenabled | ||
| | |true | ||
| | |Enables cheats without having to beat the game first. | ||
|- | |- | ||
|usedaodangl | |usedaodangl | ||
| | |true | ||
| | |Provides an improved windowed mode (-noswitch); this patch is known to break the hiding of the Windows taskbar. | ||
|- | |- | ||
|windowhack | |windowhack | ||
| | |false | ||
| | |Fallback to be used for simpler windowed mode hack instead of "usedaodangl". | ||
|- | |- | ||
|daodaninit | |daodaninit | ||
| | |true | ||
| | |Adds new Daodan BSL functions. | ||
|- | |- | ||
|bsl | |bsl | ||
| | |true | ||
| | |Enables d_regen (unfinished) and prevents fly-in portraits from being stretched when playing in widescreen resolutions. | ||
|- | |- | ||
|cheater | |cheater | ||
| | |true | ||
| | | | ||
|- | |- | ||
|newweap | |newweap | ||
| | |true | ||
|Picking up a weapon displays a message containing the weapon name and amount of ammo | |Picking up a weapon displays a message containing the weapon name and amount of ammo. | ||
|} | |} | ||