19,687
edits
| m (→Settings:  +sub-sub-headings) |  (→All patches:  most of the info on the patches) | ||
| Line 63: | Line 63: | ||
| ===All patches=== | ===All patches=== | ||
| Below are the names of the patches you can turn on and off in Daodan.ini (names are case-insensitive). Also noted is whether the DLL has this patch turned on or off by default. | |||
| {| class="wikitable" | {| class="wikitable" | ||
| !INI name | !INI name | ||
| Line 69: | Line 70: | ||
| |- | |- | ||
| |levelplugins | |levelplugins | ||
| | | |true | ||
| | | |Allows level files to be loaded from the GDF which do not end in "_Final". | ||
| |- | |- | ||
| |fonttexturecache | |fonttexturecache | ||
| | | |true | ||
| | | |Doubles size of font texture cache. | ||
| |- | |- | ||
| |largetextures | |largetextures | ||
| | | |true | ||
| | | |Textures up to 512x512 can be used. | ||
| |- | |- | ||
| |pathfinding | |pathfinding | ||
| | | |true | ||
| | | |Multiples size of pathfinding grid cache by eight in order to prevent crashes in large levels. | ||
| |- | |- | ||
| |projaware | |projaware | ||
| | | |true | ||
| | | |Allows AI to dodge incoming gunfire properly. | ||
| |- | |- | ||
| |directinput | |directinput | ||
| | | |true | ||
| | | |Forces on DirectInput. | ||
| |- | |- | ||
| |wpfadetime | |wpfadetime | ||
| | | |true | ||
| | | |Adds working function for existing BSL command wp_fadetime, sets fade time to 4800. | ||
| |- | |- | ||
| |kickguns | |kickguns | ||
| | | |false | ||
| | | |Unfinished, do not use. | ||
| |- | |- | ||
| |cooldowntimer | |cooldowntimer | ||
| | | |true | ||
| | | |Disables weapon cooldown exploit. | ||
| |- | |- | ||
| |throwtest	 | |throwtest	 | ||
| | | |false | ||
| | | | | ||
| |- | |- | ||
| |alttab | |alttab | ||
| | | |true | ||
| | | |Allows user to switch applications while in Oni (Alt-Tab) and use Windows key, however it may enable the screensaver as well. | ||
| |- | |- | ||
| |particledisablebit | |particledisablebit | ||
| | | |false | ||
| | | |Unlocks particle action disabling/enabling bits for all events. | ||
| |- | |- | ||
| |multibyte | |multibyte | ||
| | | |false | ||
| | | |Enables languages which use multibyte coding (such as Chinese). | ||
| |- | |- | ||
| |cheattable | |cheattable | ||
| | | |true | ||
| | | | | ||
| |- | |- | ||
| |argb8888 | |argb8888 | ||
| | | |true | ||
| | | |Textures using ARGB8888 can be used. | ||
| |- | |- | ||
| |killvtune | |killvtune | ||
| | | |REMOVED | ||
| | | |Would prevent loading of vtuneapi.dll. | ||
| |- | |- | ||
| |getcmdline | |getcmdline | ||
| | | |true | ||
| | | |Replaces existing command line with Daodan's in order to add new commands. | ||
| |- | |- | ||
| |disablecmdline | |disablecmdline | ||
| | | |true | ||
| | | |Ditto above. | ||
| |- | |- | ||
| |safeprintf | |safeprintf | ||
| | | |true | ||
| | | |Replaces Oni's function that prints to startup.txt with a safer one. | ||
| |- | |- | ||
| |daodandisplayenum | |daodandisplayenum | ||
| | | |true | ||
| | | |Offers more display modes in the Options menu. | ||
| |- | |- | ||
| |usegettickcount | |usegettickcount | ||
| | | |true | ||
| | | |Replaces Oni's timing functions with more accurate ones. | ||
| |- | |- | ||
| |cheatsenabled | |cheatsenabled | ||
| | | |true | ||
| | | |Enables cheats without having to beat the game first. | ||
| |- | |- | ||
| |usedaodangl | |usedaodangl | ||
| | | |true | ||
| | | |Provides an improved windowed mode (-noswitch); this patch is known to break the hiding of the Windows taskbar. | ||
| |- | |- | ||
| |windowhack | |windowhack | ||
| | | |false | ||
| | | |Fallback to be used for simpler windowed mode hack instead of "usedaodangl". | ||
| |- | |- | ||
| |daodaninit | |daodaninit | ||
| | | |true | ||
| | | |Adds new Daodan BSL functions. | ||
| |- | |- | ||
| |bsl | |bsl | ||
| | | |true | ||
| | | |Enables d_regen (unfinished) and prevents fly-in portraits from being stretched when playing in widescreen resolutions. | ||
| |- | |- | ||
| |cheater | |cheater | ||
| | | |true | ||
| | | | | ||
| |- | |- | ||
| |newweap | |newweap | ||
| | | |true | ||
| |Picking up a weapon displays a message containing the weapon name and amount of ammo | |Picking up a weapon displays a message containing the weapon name and amount of ammo. | ||
| |} | |} | ||