XML:ONLV: Difference between revisions

22 bytes added ,  16 February 2013
m
no edit summary
m (notes on the master xml file, to be continued ...)
mNo edit summary
Line 57: Line 57:


;shared folder
;shared folder
The master xml file can link to other xml files, most of them are object collections. Some resources used by those xml files can be found in a "shared" folder. OniSplit integrates 3D content (OFGA and M3GM) into the AKEV and copies the textures into the output folder. Unused resources in the shared folder will be ignored.
The master xml file can link to other xml files, most of them are object collections. Some resources used by those xml files can be found in a "shared" folder. OniSplit copies textures and "physics" objects into the output folder; furniture objects will be integrate directly into the AKEV. Unused resources in the shared folder will be ignored. That way the final level archive / AE package contains only necessary files which saves the end-user space.
That way the final level archive / AE package contains only necessary files which saves the end-user space.


In the demo are various subfolders in shared folder: consoles, doors, furniture, triggers and turrets.
In the demo are various subfolders in shared folder: consoles, doors, furniture, triggers and turrets.
8,452

edits