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Paradox-01 (talk | contribs) m (notes on the master xml file, to be continued ...) |
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;shared folder | ;shared folder | ||
The master xml file can link to other xml files, most of them are object collections. Some resources used by those xml files can be found in a "shared" folder. OniSplit | The master xml file can link to other xml files, most of them are object collections. Some resources used by those xml files can be found in a "shared" folder. OniSplit copies textures and "physics" objects into the output folder; furniture objects will be integrate directly into the AKEV. Unused resources in the shared folder will be ignored. That way the final level archive / AE package contains only necessary files which saves the end-user space. | ||
That way the final level archive / AE package contains only necessary files which saves the end-user space. | |||
In the demo are various subfolders in shared folder: consoles, doors, furniture, triggers and turrets. | In the demo are various subfolders in shared folder: consoles, doors, furniture, triggers and turrets. |
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