User:Gumby/Nomic: Difference between revisions

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Nomic
Nomic


==Initial Set of Rules==
==Rules==
===Immutable Rules===
===100s===


*'''101. All players must always abide by all the rules then in effect, in the form in which they are then in effect. The rules in the Initial Set are in effect whenever a game begins. The Initial Set consists of Rules 101-116 (immutable) and 201-213 (mutable).
*'''101. All players must always abide by all the rules then in effect, in the form in which they are then in effect. The rules in the Initial Set are in effect whenever a game begins. The Initial Set consists of Rules 101-116 (immutable) and 201-213 (mutable).
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*'''109. Rule-changes that transmute immutable rules into mutable rules may be adopted if and only if the rule recieves at least three positive votes, and no negative votes. Transmutation shall not be implied, but must be stated explicitly in a proposal to take effect.
*'''109. Rule-changes that transmute immutable rules into mutable rules may be adopted if and only if the rule recieves at required number of votes for a rule change. Transmutation shall not be implied, but must be stated explicitly in a proposal to take effect.




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===Mutable Rules===
*'''117. Any player may join at any time by posting in the thread.
 
===200s===
*201. Only three rules may be up for vote at a time.
*201. Only three rules may be up for vote at a time.


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*202a. Points are awarded by the last digit of the timestamp of a post.
*202a. Points are awarded by the last digit of the post number of a post. If that digit is a 0, 10 points shall be awarded.




* 203. A rule-change is adopted if and only if the vote recieves no negative votes and gets the minimum number of needed positive votes, tallied after 12 hours. If this rule is not amended after another 12 hours, it automatically changes to require only a simple majority. (Meaning, if your vote isn't accepted unanimously, you can either amend it, or (if the majority of votes were positive) you may wait 12 hours and it will be passed.)
*203. A rule-change is adopted if and only if the vote recieves the minimum number of needed votes. After 16 hours, the votes will be tallied. If the proposal has more positive votes than negative votes (ie, a majority) it shall be made into a rule. In the case of a tie, the original proposer's vote shall be discarded.




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*211. If two or more mutable rules conflict with one another, or if two or more immutable rules conflict with one another, then the rule with the lowest ordinal number takes precedence.
*211. If two or more mutable rules conflict with one another, or if two or more immutable rules conflict with one another, then the rule with the lowest ordinal number takes precedence.


If at least one of the rules in conflict explicitly says of itself that it defers to another rule (or type of rule) or takes precedence over another rule (or type of rule), then such provisions shall supersede the numerical method for determining precedence.
:If at least one of the rules in conflict explicitly says of itself that it defers to another rule (or type of rule) or takes precedence over another rule (or type of rule), then such provisions shall supersede the numerical method for determining precedence.


If two or more rules claim to take precedence over one another or to defer to one another, then the numerical method again governs.
:If two or more rules claim to take precedence over one another or to defer to one another, then the numerical method again governs.




*212. If players disagree about the legality of a move or the interpretation or application of a rule, then the Judge decides the legality. Disagreement for the purposes of this rule may be created by the insistence of any player. This process is called invoking Judgment.
*212. If players disagree about the legality of a move or the interpretation or application of a rule, then the Judge decides the legality. Disagreement for the purposes of this rule may be created by the insistence of any player. This process is called invoking Judgment.


When Judgment has been invoked, no new rules may be proposed without the consent of a majority of the other players.
:When Judgment has been invoked, no new rules may be proposed without the consent of a majority of the other players.


The Judge's Judgment may be overruled only by a unanimous vote of the other players (at least meeting the minimum number of votes) taken before the next turn is begun. If a Judge's Judgment is overruled, then the player preceding the Judge in the playing order becomes the new Judge for the question, and so on, except that no player is to be Judge during his or her own turn or during the turn of a team-mate.
:The Judge's Judgment may be overruled only by a unanimous vote of the other players (at least meeting the minimum number of votes) taken before the next turn is begun. If a Judge's Judgment is overruled, then the player preceding the Judge in the playing order becomes the new Judge for the question, and so on, except that no player is to be Judge during his or her own turn or during the turn of a team-mate.


Unless a Judge is overruled, one Judge settles all questions arising from the game until the next turn is begun, including questions as to his or her own legitimacy and jurisdiction as Judge.
:Unless a Judge is overruled, one Judge settles all questions arising from the game until the next turn is begun, including questions as to his or her own legitimacy and jurisdiction as Judge.
 
:New Judges are not bound by the decisions of old Judges. New Judges may, however, settle only those questions on which the players currently disagree and that affect the completion of the turn in which Judgment was invoked. All decisions by Judges shall be in accordance with all the rules then in effect; but when the rules are silent, inconsistent, or unclear on the point at issue, then the Judge shall consider game-custom and the spirit of the game before applying other standards.


New Judges are not bound by the decisions of old Judges. New Judges may, however, settle only those questions on which the players currently disagree and that affect the completion of the turn in which Judgment was invoked. All decisions by Judges shall be in accordance with all the rules then in effect; but when the rules are silent, inconsistent, or unclear on the point at issue, then the Judge shall consider game-custom and the spirit of the game before applying other standards.


*213. If the rules are changed so that further play is impossible, or if the legality of a move cannot be determined with finality, or if by the Judge's best reasoning, not overruled, a move appears equally legal and illegal, then the first player unable to complete a turn is the winner.
*213. If the rules are changed so that further play is impossible, or if the legality of a move cannot be determined with finality, or if by the Judge's best reasoning, not overruled, a move appears equally legal and illegal, then the first player unable to complete a turn is the winner.


This rule takes precedence over every other rule determining the winner.
:This rule takes precedence over every other rule determining the winner.




*214. The minimum number of votes for any rule change is 3.
*214. The minimum number of votes for any rule change is 3.
===300s===
*301. Anyone with a smiling avatar gets a bonus point when they pass a rule.
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