XML:BINA/OBJC/DOOR: Difference between revisions

m
Edition -> AE
m (reimports should be done without instance id, it can crash the game)
m (Edition -> AE)
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===general information===
===general information===
* The xml code on this page was tested with onisplit version 0.9.61.0 and 0.9.82.0
* The xml code on this page was tested with onisplit version 0.9.61.0 and 0.9.82.0
* '''BINACJBODOOR.oni''' is level specific. (It can be found in edition/GameDataFolder/level''XX''_... )
* '''BINACJBODOOR.oni''' is level specific. (It can be found in AE/GameDataFolder/level''XX''_... )
* All original doors and their locklights can be seen [http://ssg.oni2.net/subfold/doors/doors.htm HERE.]
* All original doors and their locklights can be seen [http://ssg.oni2.net/subfold/doors/doors.htm HERE.]