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Paradox-01 (talk | contribs) (specific dae export a.k.a. scene export) |
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;File structure | ;File structure | ||
* The scene | * The scene contains one or more '''nodes'''. | ||
* Each node represents '''either one 3D object or one camera''' inside the dae. | * Each node represents '''either one 3D object or one camera''' whereby the node name determines the object name inside the dae. | ||
** 3D objects do have a '''<Geometry>''' tag. | ** 3D objects do have a '''<Geometry>''' tag. | ||
** Cameras do have a '''<Camera />''' tag. | ** Cameras do have a '''<Camera />''' tag. | ||
** Each 3D object | ** Each 3D object or camera can have '''one or multiple <Animation>''' tags. Multiple animations will be combined. | ||
** 3D objects can | ** 3D objects can be organized in a '''hierarchy''' that gets created by the help of '''sub-nodes'''. Each sub-node can also have animations. | ||
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