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Paradox-01 (talk | contribs) m (scripting: get all used textures) |
Paradox-01 (talk | contribs) m (starting ICE section (hopefully...)) |
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: D means that mesh center was changed by rotation or translation (center mode) or by clicking Transform > Freeze(...). D can be removed by clicking the normal Freeze button. Yea, whatever... | : D means that mesh center was changed by rotation or translation (center mode) or by clicking Transform > Freeze(...). D can be removed by clicking the normal Freeze button. Yea, whatever... | ||
: C can be seen next to camera objects, present when Camera_Interest is horizontal attached to it. | : C can be seen next to camera objects, present when Camera_Interest is horizontal attached to it. | ||
===Interactive Creative Environment (ICE)=== | |||
* [[wikipedia:Autodesk_Softimage#ICE_Interactive_Creative_Environment|ICE]] | |||
* [http://www.si-community.com/community/viewtopic.php?f=41&t=1707 an ICE tutorial thread] | |||
Note to self: Maybe the green info boxes can be used to display custom data such as FLAG ids. | |||
[[Category:Windows-only modding tools]] | [[Category:Windows-only modding tools]] |
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