AE:Daodan overpower and upgrades: Difference between revisions
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| text = This mod idea is abandoned, as the creators lost interest and the AE no longer comes with mods like this bundled in. I still think it's a good idea, though... '''--Iritscen''' | |||
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[[Image:TXMPKONtransform.png|thumb|128px|Wheeeeeee! Upgrade!]] | [[Image:TXMPKONtransform.png|thumb|128px|Wheeeeeee! Upgrade!]] | ||
None of the suggested features have been released yet. Brainstorming and dev talk [[AE_talk:Daodan overpower and upgrades|HERE]]. --14:24, 14 November 2008 (CET) | None of the suggested features have been released yet. Brainstorming and dev talk [[AE_talk:Daodan overpower and upgrades|HERE]]. --14:24, 14 November 2008 (CET) | ||
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*Temporary-partial immunity to gunfire a.k.a. "boss shield" | *Temporary-partial immunity to gunfire a.k.a. "boss shield" | ||
*Enhanced jumping height and general animation speed | *Enhanced jumping height and general animation speed | ||
[[Category: | [[Category:Obsolete AE mods]] |
Latest revision as of 16:36, 4 March 2014
This mod idea is abandoned, as the creators lost interest and the AE no longer comes with mods like this bundled in. I still think it's a good idea, though... --Iritscen |
None of the suggested features have been released yet. Brainstorming and dev talk HERE. --14:24, 14 November 2008 (CET)
- Upgrades
- Increased base health after ecstasies and acid bath
- Additional damage dealt by combat moves (particles)
- Overpower
- Greater damage and/or knockback (e.g. ONGS tweaking)
- Temporary-partial immunity to gunfire a.k.a. "boss shield"
- Enhanced jumping height and general animation speed