BSL:Grouping: Difference between revisions

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This page and its subpages are used by templates to construct links and tables on BSL function/variable pages, the scripting task pages, and the built-in list.
This page and its subpages are used by templates to construct links and tables on BSL function/variable pages, the scripting task pages, and the built-in list.


<onlyinclude>AI activity|
<onlyinclude>AI activity|AI affiliation|AI awareness|AI debugging|AI skills|AI tasks|Animation debugging|Animation playback|Animation recording|Character appearance|Character focus|Character health|Character location|Character movement|Character physics|Cinematic controls|Combat settings|Console management|Corpse management|Door management|Environmental objects|Game debugging|Game status|Geometry debugging|Graphic settings|HUD management|Input settings|Inventory management|Obsolete commands|Particle management|Script debugging|Sound debugging|Sound playing|Text output|Trigger laser management|Trigger volume management|Turret management|Weapon physics</onlyinclude>
AI affiliation|
AI awareness|
AI debugging|
AI skills|
AI tasks|
Animation debugging|
Animation playback|
Animation recording|
Character appearance|
Character focus|
Character health|
Character location|
Character movement|
Character physics|
Cinematic controls|
Combat settings|
Console management|
Corpse management|
Door management|
Environmental objects|
Game debugging|
Game status|
Geometry debugging|
Graphic settings|
HUD management|
Input settings|
Inventory management|
Obsolete commands|
Particle management|
Script debugging|
Sound debugging|
Sound playing|
Text output|
Trigger laser management|
Trigger volume management|
Turret management|
Weapon physics</onlyinclude>


[[Category:BSL docs]]
[[Category:BSL docs]]

Revision as of 16:26, 8 December 2015

This page and its subpages are used by templates to construct links and tables on BSL function/variable pages, the scripting task pages, and the built-in list.

AI activity|AI affiliation|AI awareness|AI debugging|AI skills|AI tasks|Animation debugging|Animation playback|Animation recording|Character appearance|Character focus|Character health|Character location|Character movement|Character physics|Cinematic controls|Combat settings|Console management|Corpse management|Door management|Environmental objects|Game debugging|Game status|Geometry debugging|Graphic settings|HUD management|Input settings|Inventory management|Obsolete commands|Particle management|Script debugging|Sound debugging|Sound playing|Text output|Trigger laser management|Trigger volume management|Turret management|Weapon physics