19,687
edits
| m (link fixes, touch-up) | m (Mac OS X -> macOS) | ||
| Line 8: | Line 8: | ||
| When Oni was written, the OpenGL extension list dump was much shorter, and the developers did not allow for a larger dump. Modern graphics cards almost always cause this overflow. | When Oni was written, the OpenGL extension list dump was much shorter, and the developers did not allow for a larger dump. Modern graphics cards almost always cause this overflow. | ||
| This bug is fixed with the Daodan DLL in Windows and the Intel  | This bug is fixed with the Daodan DLL in Windows, and in the Intel and patched PPC builds in macOS. | ||
| Below are other causes of crashes, though none of them should affect someone who is playing Oni in a normal way. | Below are other causes of crashes, though none of them should affect someone who is playing Oni in a normal way. | ||