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Troubleshooting/Blam: Difference between revisions

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When Oni was written, the OpenGL extension list dump was much shorter, and the developers did not allow for a larger dump. Modern graphics cards almost always cause this overflow.
When Oni was written, the OpenGL extension list dump was much shorter, and the developers did not allow for a larger dump. Modern graphics cards almost always cause this overflow.


This bug is fixed with the Daodan DLL in Windows and the Intel build and patched Omni build in Mac OS X.
This bug is fixed with the Daodan DLL in Windows, and in the Intel and patched PPC builds in macOS.


Below are other causes of crashes, though none of them should affect someone who is playing Oni in a normal way.
Below are other causes of crashes, though none of them should affect someone who is playing Oni in a normal way.