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Paradox-01 (talk | contribs) m (interesting ... ue4 works with PCM and ADPCM too) |
Paradox-01 (talk | contribs) mNo edit summary |
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:T - Tutorial | :T - Tutorial | ||
:D - Documentation | :D - Documentation | ||
Features the demo should include: | Features the demo should include: | ||
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* add effects via ONIE-TMBD-MTRL mini complex | * add effects via ONIE-TMBD-MTRL mini complex | ||
* driving a truck | * driving a truck | ||
* | * BSL equivalent ("Blueprint") | ||
* team support (easy methods to make project contributions) | * team support (easy methods to make project contributions) | ||
Besides from what all should be tested and made, here's a groundwork tutorial: [https://docs.unrealengine.com/latest/INT/Videos/PLZlv_N0_O1ga0IoRrpI4xkX4qmCrhGu56/index.html Blueprint 3rd Person Game] | |||
It touches pretty much stuff in these 4 hours: getting a character into a level, setting him up as player, the controls, animations cycles, animation blending, animation overlay and attaching physics | |||
You could probably split this thing into three parts: learning the basics, adding stuff from the long feature list (those not already covered by the basics), and tweaking animations controls to behave like Oni 1 |
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