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[[Category:Oni 2]] | |||
==Animation editor== | ==Animation editor== | ||
===Editing an animation for offset corrections=== | ===Editing an animation for offset corrections=== |
Revision as of 16:04, 19 March 2018
Animation editor
Editing an animation for offset corrections
- Open a montage (or directly an anim), click on a montage group, right-click an anim, choose to open asset.
- In the animation select root bone, disable other axes (eye symbole), click big "+" button. Edit the key... Click arrow symbols to adapt diagram.
- https://docs.unrealengine.com/en-us/Engine/Animation/AnimHowTo/LayerEditing