XML talk:BINA/OBJC/CONS: Difference between revisions

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(Paradox, doors can be small caps. I am not using capitalized file names and works just fine. :))
 
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Paradox, doors can be small caps. I am not using capitalized file names and works just fine. :) [[User:Script 10k|Script 10k]] ([[User talk:Script 10k|talk]]) 22:22, 7 February 2017 (CET)
Paradox, doors can be small caps. I am not using capitalized file names and works just fine. :) [[User:Script 10k|Script 10k]] ([[User talk:Script 10k|talk]]) 22:22, 7 February 2017 (CET)
Okay. Good thing you tested this.
: Seems that newer versions of OniSplit require capitalized file names for doors too (0.9.96), 0.9.68 did not had this requirement. Gonna edit the page to include this information. [[User:Script 10k|Script 10k]] ([[User talk:Script 10k|talk]]) 19:30, 26 February 2017 (CET)
Regarding the wrecked lvl 0 img: it strangely reminds me of wrong endian/tex formate. Maybe lvl 0 cons tex allows only for dtx1. Looking into this at evening. --[[User:Paradox-01|paradox-01]] ([[User talk:Paradox-01|talk]]) 07:11, 8 February 2017 (CET)
:*Update: lvl0 problem might be just for plugins, ... a stacking problem.
:* Also, <TriggeredTexture> doesn't get imported via master. But if you convert from xml to oni in classic way, it gets imported. Someone want to test? --[[User:Paradox-01|paradox-01]] ([[User talk:Paradox-01|talk]]) 01:28, 12 February 2017 (CET)
[[Image:capitalized_cons_txmp_have_to_be_in_level_x.png|right|thumb|CONS screen texture should be in its specific level]]
[[Image:capitalized_cons_txmp.png|right|thumb|CONS screen texture has to start with a capitalized letter]]
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