8,018
edits
Paradox-01 (talk | contribs) m (Pause game, let's use # instead of H so all cheat code can be used without any hurdle) |
Paradox-01 (talk | contribs) m (Cheat codes, character scaling, todo: use "gallery" for multiple images in a section) |
||
Line 71: | Line 71: | ||
[[Image:UnrealOni_cheat_codes_get_max_length.png|right|thumb|Find longest cheat]] | [[Image:UnrealOni_cheat_codes_get_max_length.png|right|thumb|Find longest cheat]] | ||
[[Image:UnrealOni_cheat_codes_detector.png|right|thumb|Detect cheats]] | [[Image:UnrealOni_cheat_codes_detector.png|right|thumb|Detect cheats]] | ||
Unreal has a Cheat code class but that doesn't ship with cooked games. | Unreal has a Cheat code class but that doesn't ship with cooked games. | ||
Line 83: | Line 82: | ||
The string is cleared as soon as a cheat is found. A case select a.k.a. switch node can handle the different cheat functions. | The string is cleared as soon as a cheat is found. A case select a.k.a. switch node can handle the different cheat functions. | ||
====Carousel==== | |||
[[Image:UnrealOni_cheat_codes_carousel.png|right|thumb|Slow motion cheat "carousel"]] | |||
====Character scaling==== | |||
[[Image:UnrealOni_cheat_codes_minime_behemoth_godzilla.png|right|thumb|Behemoth function with scaling parameter (recycled for other ''character scalings'')]] | |||
This is basically one function with one free parameter for the scaling. | |||
* minime (0.5) | |||
* behemoth (2) | |||
* godzilla (4) | |||
For accurate toggling we would need some additional code though but for now it works. |
edits