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Paradox-01 (talk | contribs) m (Spawned: once again, no, it doesn't mean it the character is automatically spawned, because all you need is to remove NotInitiallyPresent) |
Paradox-01 (talk | contribs) mNo edit summary |
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: RandomCostume (2) (flag belongs to [[XML:ONCV|ONCV]]) Note: if a character has no different costumes, a random ONCC will be picked by the engine!! | : RandomCostume (2) (flag belongs to [[XML:ONCV|ONCV]]) Note: if a character has no different costumes, a random ONCC will be picked by the engine!! | ||
: NotInitiallyPresent (4) (not spawned, must be called from BSL) | : NotInitiallyPresent (4) (not spawned, must be called from BSL) | ||
: NonCombatant (8) | : NonCombatant (8) (character doesn't fight, character panics if enemy (team) is in range) | ||
: CanSpawnMultiple (16) | : CanSpawnMultiple (16) | ||
: Spawned (32) ( | : Spawned (32) (unknown) | ||
: Unkillable (64) (character won't lose more HP if it reaches 1; same as BSL command "chr_unkillable") | : Unkillable (64) (character won't lose more HP if it reaches 1; same as BSL command "chr_unkillable") | ||
: InfiniteAmmo (128) (Raiden: "You got enough?" Snake points to his head. "Infinite ammo...") | : InfiniteAmmo (128) (Raiden: "You got enough?" Snake points to his head. "Infinite ammo...") |
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