MakeHuman: Difference between revisions
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[https://github.com/makehumancommunity/makehuman MakeHuman] is a free and open-source tool for generating humanoid characters with detailed adjustments of proportions and other body/facial features. | |||
[http://www.aversionofreality.com/blog/2014/1/4/project-maiko-overview | [http://www.aversionofreality.com/blog/2014/1/4/project-maiko-overview "Project Maiko"] (!) by Colin Barton is a good example of how MakeHuman can be used to generate a medium-poly character well-suited for renders or in-game use. The full list of updates/tutorials under the Maiko project is [http://www.aversionofreality.com/?category=Project%3A+Maiko HERE]. | ||
A recently developed alternative to MakeHuman is | A recently developed alternative to MakeHuman is [https://mb-lab-community.github.io/MB-Lab.github.io/ Manuel Bastioni Lab] (developed by Manuel Bastioni, a former user of MakeHuman). Unlike MakeHuman, MBL exists only as a Blender plugin. It features new base mesh topologies, as well as a muscle rig for more advanced deformations. Facial animation and "proxies" (alternative topologies) are currently in development. | ||
Another good alternative is [[Fuse]]. | Another good alternative is [[Fuse]]. | ||
[[Category:Modding tutorials]] | [[Category:Modding tutorials]] |
Revision as of 19:05, 17 March 2021
MakeHuman is a free and open-source tool for generating humanoid characters with detailed adjustments of proportions and other body/facial features.
"Project Maiko" (!) by Colin Barton is a good example of how MakeHuman can be used to generate a medium-poly character well-suited for renders or in-game use. The full list of updates/tutorials under the Maiko project is HERE.
A recently developed alternative to MakeHuman is Manuel Bastioni Lab (developed by Manuel Bastioni, a former user of MakeHuman). Unlike MakeHuman, MBL exists only as a Blender plugin. It features new base mesh topologies, as well as a muscle rig for more advanced deformations. Facial animation and "proxies" (alternative topologies) are currently in development.
Another good alternative is Fuse.