XML:ONSA: Difference between revisions
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Paradox-01 (talk | contribs) (dead meat, +cat. XML) |
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{{XML_File_Header | type=ONSA | prev=ONOA | next=ONSK | name=Imported Spawn Array }} | {{XML_File_Header | type=ONSA | prev=ONOA | next=ONSK | name=Imported Spawn Array}} | ||
This resource type is no longer functional, so an ONSA import won't add anything to the game. Use [[XML:AISA]] or preferably [[XML:BINA/OBJC/CHAR]] instead. | |||
The original ONSA resources are empty when exported: | |||
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||
Line 14: | Line 11: | ||
</ONSA> | </ONSA> | ||
</Oni> | </Oni> | ||
{{XML}} | {{XML}} |
Latest revision as of 21:43, 23 March 2021
ONSA : Imported Spawn Array | ||
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XML
ONOA << Other file types >> ONSK |
This resource type is no longer functional, so an ONSA import won't add anything to the game. Use XML:AISA or preferably XML:BINA/OBJC/CHAR instead.
The original ONSA resources are empty when exported:
<?xml version="1.0" encoding="utf-8"?> <Oni> <ONSA id="0"> <Elements /> </ONSA> </Oni>