BSL talk:Variables: Difference between revisions
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(Screenshots of bsl variables ingame) |
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[[User:EdT|EdT]] 21:45, 4 February 2011 (UTC) | [[User:EdT|EdT]] 21:45, 4 February 2011 (UTC) | ||
== laser_alpha == | |||
As I can see in SRC, this variable changes laser texture from '''non-transparent''' BGR555 <u>with</u> AdditiveBlend parameter to '''transparent''' ABGR4444 <u>without</u> AdditiveBlend. | |||
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--[[User:Mai X|Mai X]] ([[User talk:Mai X|talk]]) 20:58, 4 July 2021 (CEST) |
Revision as of 18:58, 4 July 2021
Here are some screenshots of BSL variables from the Intel Oni.
- show_flags, ai2_showastar and am_show_filenames
- env_show_leafnodes
- env_show_octtree
EdT 21:45, 4 February 2011 (UTC)
laser_alpha
As I can see in SRC, this variable changes laser texture from non-transparent BGR555 with AdditiveBlend parameter to transparent ABGR4444 without AdditiveBlend.
--Mai X (talk) 20:58, 4 July 2021 (CEST)