Mod Tool/OniTools addon: Difference between revisions

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==OniTools==
OniTools was a level creation addon for {{ModTool}}. It is no longer developed or maintained. Nowadays, modders are expected to use [[Blender]] rather than XSI.
 
===Download and installation===
===Download and installation===
Install by drag'n'drop '''[https://dl.dropboxusercontent.com/u/139715/OniGalore/xsi_OniTools_addon_7.1.8.zip OniTools.xsiaddon]''' into Mod Tool's viewport.
Install by dragging and dropping '''[http://mods.oni2.net/node/356 OniTools.xsiaddon]''' into Mod Tool's viewport.
 
[http://youtu.be/2_3xo8-31-U Demo video]


[http://oni.bungie.org/community/forum/viewtopic.php?id=2657 OCF thread]
[http://oni.bungie.org/forum/viewtopic.php?id=2657 OCF thread]




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'''version 7.1.7'''
'''version 7.1.7'''
* [http://oni.bungie.org/community/forum/viewtopic.php?pid=48310#p48310 Animated Rotoscope]
* [http://oni.bungie.org/forum/viewtopic.php?pid=48310#p48310 Animated Rotoscope]




'''version 7.1.1 - 7.1.6'''
'''version 7.1.1 - 7.1.6'''
* bug fix: TRGV writing/reading
* bug fix: TRGV writing/reading
* CRSA (corpse array) import
* [https://www.youtube.com/watch?v=yYHaltepyNI CRSA (corpse array) import]
* scaling support for TRGV
* scaling support for TRGV
* print absolute position and rotation of selected objects
* print absolute position and rotation of selected objects
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* the addon will change your save file settings (to framerate 60 fps)
* the addon will change your save file settings (to framerate 60 fps)
: one person can send a new *.exp file and the other person can make a *.dae from it
: one person can send a new *.exp file and the other person can make a *.dae from it
: old *.exp (that were created based on a 30 fps setting) needs to be [[#Animating|scaled down]] by a factor of 2
: old *.exp (that were created based on a 30 fps setting) needs to be [[../#Animating|scaled down]] by a factor of 2
* currently removed the features made in version 6 (hopefully we will not need that any longer)
* currently removed the features made in version 6 (hopefully we will not need that any longer)


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<!--
==OniTools Remake: Sledgehammer==
==OniTools Remake: Sledgehammer==
This remake is incompatible with the original OniTools addon. So it will take some time for a release. Maybe there will be a first version around X-mas 2015.
This remake is incompatible with the original OniTools addon.


'''Some features Sledgehammer will have:'''
How to download? Sledgehammer is now part of Simple OniSplit GUI which is an tool package of AEI.
 
Installation happens automatically if the GUI finds Mod Tool. Note that both projects are still unfinished.
 
More information can be found on the talk page.
 
 
'''Some features Sledgehammer should have:'''


<gallery>
<gallery>
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Image:ModTool_PF_editor.png|pathfinding editor
Image:ModTool_PF_editor.png|pathfinding editor
Image:ModTool_CHAR_editor.png|character collection editor
Image:ModTool_CHAR_editor.png|character collection editor
Image:ModTool_addon_Sledgehammer_ONCC_library.jpg|character library
</gallery>
</gallery>
'''Oni Object Library'''
The library contains collections of thumbnail images. Drag and drop them into Softimage to load the corresponding 3D data.
Control the overview with the common web browser shortcuts.
* [control] + [+] for zooming in
* [control] + [-] for zooming out
* [control] + [0] for reseting zoom to 100%




'''On first use event'''
'''On first use event'''
<!-- * check addon version (wip)-->
* -
* find AE location and export level0_Final files




'''On startup event:'''
'''On startup event:'''
* check AE folder for new packages
* check AE folder for new packages
 
* check for new online resources: "shared" classes (includes Neo's original collection)
<!--
'''Drag'n'drop support'''
* level''N''_Final.dat
-->
-->


[[Category:Windows-only modding tools]]
[[Category:Outdated modding tools]][[Category:Windows-only modding tools]]