Anniversary Edition/Core: Difference between revisions
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|[http://mods.oni2.net/node/232 11] | |[http://mods.oni2.net/node/232 11] | ||
|[[ | |[[FERAL|Oni game app (Macs)]] | ||
|1.2.1 | |1.2.1 | ||
|The Feral build of Oni.app for Intel Macs. | |The Feral build of Oni.app for Intel Macs. | ||
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|[http://mods.oni2.net/node/233 20] | |[http://mods.oni2.net/node/233 20] | ||
|[[Daodan DLL|Daodan DLL (Windows)]] | |[[Daodan DLL|Daodan DLL (Windows)]] | ||
|4. | |4.1 | ||
| | |Applies many patches to Oni.exe. See link at left for details. | ||
|[[Image:DLL icon-WinVista.png]] | |[[Image:DLL icon-WinVista.png]] | ||
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|[http://mods.oni2.net/node/234 5100] | |[http://mods.oni2.net/node/234 5100] | ||
|Vanilla BSL | |Vanilla BSL | ||
|1. | |1.2 | ||
|Simply supplies the original, unaltered level scripts to help guarantee that mods are running on consistent scripting. | |Simply supplies the original, unaltered level scripts to help guarantee that mods are running on consistent scripting. Uses the scripts from the Mac version. See [[Windows Oni vs. Mac Oni#Level logic|HERE]] for details. | ||
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Latest revision as of 02:54, 31 March 2023
These are the fixes and patches that are automatically installed by the AE.
Package | Name | Ver. | Description | Preview |
---|---|---|---|---|
0 | OniSplit | 0.9.95.0 | Allows the AE to apply mods to Oni's game data. | |
1 | XmlTools | 2.0 | Allows the AE to apply patch mods in Oni's game data. | |
2 | XmlTools Dependencies | 1.1 | The framework needed for XmlTools to run. | |
7 | AE Read-Me | 2015-03 | A shorter version of the documentation found on this wiki. | |
10 | Oni game app (Windows) | 1.0 | Provides a standard version of Oni.exe for the Daodan DLL to modify. | |
11 | Oni game app (Macs) | 1.2.1 | The Feral build of Oni.app for Intel Macs. | |
20 | Daodan DLL (Windows) | 4.1 | Applies many patches to Oni.exe. See link at left for details. | |
50 | Menu Fixes | 1.1 | Labels the Main Menu with "Anniversary Edition", fixes the backwards "Invert Mouse" option label, corrects an out-of-order diary page, and corrects the spelling of "effect" in a restart dialog. | |
2000 | Globalization Fixes for Characters | 1.2 | This fixes incorrect occurrences of certain character classes, which are a side-effect of the globalization process by which the AE makes all classes available on all levels, and prevents TCTF from attacking civilians in Ch. 6. | |
2200 | Custom Character Variants & TRAM Fixes | 2.1 | Allows for new character classes to be referenced by mods without crashing if those characters are not installed. In addition, applies fixes to vanilla animations, such as adding hit_jewels and hit_foot_ouch stunned animations where they were missing, and allowing VDG-stunned throws to be performed by all characters. | |
2400 | Airport Vehicle Fix | 1 | Fixes an improperly-textured sports car that pulls away from the Airport suspiciously in the beginning of Chapter 4. | |
3000 | Bomber Fix | 1.0 | Makes AI aware of the danger represented by a ticking Mad Bomber so they can (try to) evade the explosion. | |
4000 | Widescreen Fixes | 1.11 | Corrects issues that show up in 16:10 and 16:9 resolutions, which Bungie never thought you'd see back when 4:3 was the standard. Hover over images for more info. | |
5000 | Unlock All Moves | 1.3 | Makes all of Konoko's attacks available from Chapter 1 onward. | |
5100 | Vanilla BSL | 1.2 | Simply supplies the original, unaltered level scripts to help guarantee that mods are running on consistent scripting. Uses the scripts from the Mac version. See HERE for details. | |
6000 | Missing Sounds | 1.0 | Restores sounds to Oni that were missing upon its release (only one sound so far, the gears at the end of Chapter 12). |