OBD:M3GA: Difference between revisions

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[[Main Page]] >> [[OBD:Oni Binary Data|Oni Binary Data]] >> [[OBD:File types|File Types]] >> M3GA File
{{OBD_File_Header | type=M3GA | prev=KeyI | next=M3GM | name=Geometry Array | family=General | align=center}}




<CENTER>[[OBD:KeyI|<==]] <FONT SIZE=5>M3GA File</FONT> [[OBD:M3GM|==>]]<BR>
[[image:m3ga_all.gif]]
<FONT SIZE=2>Geometry Array - Level and Character File</FONT></CENTER>




http://www6.fh-eberswalde.de/user/dkriesch/onistuff/images/m3ga_all.gif
{{Table}}
 
{{OBDth}}
 
{{OBDtr| 0x00 | res_id  |FF0000| 01 56 02 00 | 1532  | 00598-.M3GA }}
{| BORDER=1 WIDTH=100% CELLPADDING=2 CELLSPACING=0
{{OBDtr| 0x04 | lev_id  |FFFF00| 01 00 00 06 | 3     | level 3 }}
|- BGCOLOR="#FFDDBB" ALIGN=CENTER
{{OBDtr| 0x08 | char[20] |00FF00| AD DE       | dead | unused }}
| WIDTH=15% | <B>Hex</B>
{{OBDtr| 0x1C | int32    |00FFFF| 01 00 00 00 | 1     | array size }}
| WIDTH=15% | <B>Translation</B>
{{OBDtrBK}}
| WIDTH=70% | <B>Meaning</B>
{{OBDtr| 0x00 | link    |FFC8C8| 01 D7 00 00 | 215   | link to [[OBD:M3GM|00215-door_1_0.M3GM]] }}
|- VALIGN=TOP BGCOLOR="#FFEEDD"
| ALIGN=CENTER BGCOLOR="#FF0000" | 01 56 02 00
| ALIGN=CENTER | 598
| 00598-.M3GA
|- VALIGN=TOP BGCOLOR="#FFEEDD"
| ALIGN=CENTER BGCOLOR="#FFFF00" | 01 00 00 06
| ALIGN=CENTER | 3
| level 3
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#00FF00" | AD DE
| dead
| ALIGN=LEFT | not used
|- VALIGN=TOP BGCOLOR="#FFEEDD"
| ALIGN=CENTER BGCOLOR="#00FFFF" | 01 00 00 00
| ALIGN=CENTER | 1
| 1 package follows (the package is edged in black)
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#000000"
| COLSPAN=3 | <FONT SIZE=2 COLOR="#FFFFFF">Below follows the first package.</FONT>
|- VALIGN=TOP BGCOLOR="#FFEEDD"
| ALIGN=CENTER BGCOLOR="#FFC8C8" | 01 D7 00 00
| ALIGN=CENTER | 215
| link to 00215-door_1_0.[[OBD:M3GM|M3GM]]
|}
|}


Used to attach multiple geometries to an [[OBD:OBOA|object]]. This allows an object to use more than one texture.


<HR>
{{OBD_File_Footer | type=M3GA | prev=KeyI | next=M3GM | name=Geometry Array | family=General}}
<CENTER>[[OBD:KeyI|<==]] <B>M3GA File</B> [[OBD:M3GM|==>]]</CENTER>
<HR>
 


[[Main Page]] >> [[OBD:Oni Binary Data|Oni Binary Data]] >> [[OBD:File types|File Types]] >> M3GA File
{{OBD}}

Latest revision as of 01:58, 8 December 2023

ONI BINARY DATA
KeyI << Other file types >> M3GM
M3GA : Geometry Array
switch to XML:M3GA page
Overview @ Oni Stuff
OBD.png


M3ga all.gif


Offset Type Raw Hex Value Description
0x00 res_id 01 56 02 00 1532 00598-.M3GA
0x04 lev_id 01 00 00 06 3 level 3
0x08 char[20] AD DE dead unused
0x1C int32 01 00 00 00 1 array size
First element (black outline)
0x00 link 01 D7 00 00 215 link to 00215-door_1_0.M3GM

Used to attach multiple geometries to an object. This allows an object to use more than one texture.

ONI BINARY DATA
KeyI << Other file types >> M3GM
M3GA : Geometry Array
General file