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: '''Convert the .oni to XML''' | : '''Convert the .oni to XML''' | ||
:: In the level0_Final/ folder, there will be a lot of files. You want ONCCk4_L.oni. This is the name of the file for the version of Konoko that appears in Chapter 13, as [[Konoko | :: In the level0_Final/ folder, there will be a lot of files. You want ONCCk4_L.oni. This is the name of the file for the version of Konoko that appears in Chapter 13, as [[Konoko's outfits|documented here]]. | ||
:: Go to Vago's "XML" tab and drag-and-drop ONCCk4_L.oni into the "Sources" section. Click "Convert". | :: Go to Vago's "XML" tab and drag-and-drop ONCCk4_L.oni into the "Sources" section. Click "Convert". | ||
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:: Create a new folder on your hard drive, preferably outside of the VagoWorkspace folder, called "level0_Final", and put your new ONCCk4_L.oni file into it. | :: Create a new folder on your hard drive, preferably outside of the VagoWorkspace folder, called "level0_Final", and put your new ONCCk4_L.oni file into it. | ||
[[Image:HasSupershield_1.png|thumb|200px|right|For more information on the supershield flag, see [[ | [[Image:HasSupershield_1.png|thumb|200px|right|For more information on the supershield flag, see [[Supershield]].]] | ||
: '''Get the file back into Oni''' | : '''Get the file back into Oni''' | ||
:: The best way to test your mod is to make an [[Making_a_mod_package|AE package]]. Vago can help you do this: choose the menu item Tools > AEI Mod Package Wizard. | :: The best way to test your mod is to make an [[Making_a_mod_package|AE package]]. Vago can help you do this: choose the menu item Tools > AEI Mod Package Wizard. |