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Paradox-01 (talk | contribs) mNo edit summary |
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;Scene import | ;Scene import | ||
According to Neo that feature | According to Neo that feature was under development. RIP. | ||
==Recycle object lists== | ==Recycle object lists== | ||
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==OBJC and vertex coloring== | ==OBJC and vertex coloring== | ||
* Object (XML) import via <Object> tag (master XML file) will get you objects without any vertex coloring. (OniSplit will pick *.oni class files from the shared folder.) | * Object (XML) import via <Object> tag (master XML file) will get you objects without any vertex coloring. (OniSplit will pick *.oni class files from the shared folder.) | ||
* Object (DAE) import via <Model> tag (master | * Object (DAE) import via <Model> tag (master XML file) should get you objects with vertex coloring, but no BSL functions. In that case you must add the corresponding OBJC files by hand. | ||
You can choose between these two methods for consoles, triggers, turrets and furniture without particles. Doors and furniture ''with'' particles always require the XML method. | You can choose between these two methods for consoles, triggers, turrets and furniture without particles. Doors and furniture ''with'' particles always require the XML method. | ||
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