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updated speedrun section with new any% record, and added notes w/ explanations of IGT vs. RTA
m (→‎Full playthroughs: ITOwl's playthrough now has a playlist!)
(updated speedrun section with new any% record, and added notes w/ explanations of IGT vs. RTA)
(2 intermediate revisions by the same user not shown)
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*[https://www.youtube.com/watch?v=3vKJAZZWIxI Multiplayer at E3, May 1999]
*[https://www.youtube.com/watch?v=3vKJAZZWIxI Multiplayer at E3, May 1999]
*Multiplayer at Macworld NY, July 1999: [https://www.youtube.com/watch?v=iiBE8N1auuo], [https://www.youtube.com/watch?v=Z3u76geVaio]
*Multiplayer at Macworld NY, July 1999: [https://www.youtube.com/watch?v=iiBE8N1auuo], [https://www.youtube.com/watch?v=Z3u76geVaio]
*[https://www.youtube.com/watch?v=HOmKXhZJ3b8 Multiplayer at Macworld SF, Jan. 2000]
*[https://www.youtube.com/watch?v=NSV_DlalNpE Multiplayer at Macworld SF, Jan. 2000]
*Multiplayer at E3, May 2000: [https://www.youtube.com/watch?v=yFQNu-r4TOc], [https://www.youtube.com/watch?v=Sc8crcxjfgM], [https://www.youtube.com/watch?v=8Wp3xqAD4xw]
*Multiplayer at E3, May 2000: [https://www.youtube.com/watch?v=yFQNu-r4TOc], [https://www.youtube.com/watch?v=Sc8crcxjfgM], [https://www.youtube.com/watch?v=8Wp3xqAD4xw]
*[https://www.youtube.com/watch?v=xMJMQdkK9fs Electric Playground S4E7] (E3 coverage with brief Michael Evans interview from 03'47"–03'58")
*[https://www.youtube.com/watch?v=H0NAWsOcLPc Electric Playground clip 1 (S4E7, 11 seconds)]
*[https://www.youtube.com/watch?v=-FmGO67Q_vg Electric Playground S4E10] (Oni is featured from 00'26"–03'10")
*[https://www.youtube.com/watch?v=NHC7MobYXVE Electric Playground clip 2 (S4E10, dedicated segment)]
*[https://www.youtube.com/watch?v=TaRjTYbUFNY Oni teaser at Macworld NY, July 2000]
*[https://www.youtube.com/watch?v=TaRjTYbUFNY Oni teaser at Macworld NY, July 2000]
*[https://www.youtube.com/watch?v=SO3JUw1dx3A Pre-beta PS2 footage]
*[https://www.youtube.com/watch?v=SO3JUw1dx3A Pre-beta PS2 footage]
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*[https://www.youtube.com/watch?v=ggC6kfJJE_w Oni Review (Bungie's Forgotten Game)] by GmanLives
*[https://www.youtube.com/watch?v=ggC6kfJJE_w Oni Review (Bungie's Forgotten Game)] by GmanLives
*[https://www.youtube.com/watch?v=_LRyxtXkPng Oni: The best Bungie game and its seven-years-late mod scene] by Joe Wintergreen
*[https://www.youtube.com/watch?v=_LRyxtXkPng Oni: The best Bungie game and its seven-years-late mod scene] by Joe Wintergreen
*[https://www.youtube.com/watch?v=0Pyrb6hireU Oni: the best melee combat game ever] by MediaKit
*[https://www.youtube.com/watch?v=jbrPu15jjPs Bungie's Forgotten Franchise: The Story of Oni] by mrixrt
*[https://www.youtube.com/watch?v=jbrPu15jjPs Bungie's Forgotten Franchise: The Story of Oni] by mrixrt
*[https://www.youtube.com/watch?v=7btzVHh_iXQ Review: Oni] by Nick H
*[https://www.youtube.com/watch?v=7btzVHh_iXQ Review: Oni] by Nick H
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===Classic===
===Classic===
A "Classic" speedrun allows any glitch a player can exploit in the game without outside modification or [[Developer Mode]]. The glitches utilized include clipping through walls and preventing fall damage through "soft jumps". Cutscenes are not allowed to be skipped and the Training level must be played.
A "Classic" speedrun allows any glitch a player can exploit in the game without outside modification or [[Developer Mode]]. The glitches utilized include clipping through walls and preventing fall damage through "soft jumps". Cutscenes are not allowed to be skipped and the Training level must be played. This category is Real Time Attack, meaning that the run time includes cutscenes.
*Current WR: [https://www.twitch.tv/videos/1052519362 1:08:58 by xsoapbubble]
*Current WR: [https://www.twitch.tv/videos/1052519362 1:08:58 by xSoapBubble] (RTA)


===NMG===
===NMG===
"NMG" means "No Major Glitches". Currently the only technique that's considered major is the "soft jump", a technique for taking no damage from a fall. Clipping through walls is still allowed. Cutscenes can be skipped (this is done via the Daodan DLL), as can the Training level, leading to a shorter play time than Classic.
"NMG" means "No Major Glitches". Currently the only technique that's considered major and thus outlawed is the "soft jump", a technique for taking no damage from a fall. Clipping through walls is still allowed. Cutscenes can be skipped (this is done via the Daodan DLL), as can the Training level, leading to a shorter play time than Classic. This category is In Game Time, meaning only the time when the player has control is counted towards the run time. The actual time to perform the run will be around 4 minutes longer than the posted run time.
*Current WR: [https://www.twitch.tv/videos/1105694158 38:38 by xsoapbubble]
*Current WR: [https://www.twitch.tv/videos/1105694158 38:38 by xSoapBubble] (IGT)


===any%===
===any%===
"any%" is a traditional speedrunning term for "Any way you can complete the game, no matter how much you skip". In the Oni speedrunning community, it means that you can use the [[Customizing/Binding#start_record, stop_record, play_record|film-recording keys]] to fly and teleport through the levels. Cutscenes can be skipped, as can Training.
"any%" is a traditional speedrunning term for "Any way you can complete the game, no matter how much you skip". In the Oni speedrunning community, it means that you can use the [[Customizing/Binding#start_record, stop_record, play_record|film-recording keys]] to fly and teleport through the levels. Cutscenes can be skipped, as can Training. This category is In Game Time and the actual time to perform a run takes about 1 minute longer than the posted run time.
*Current WR: [https://www.youtube.com/watch?v=LWzwQ_3ws74 15:42 by OriginalBaum]
*Current WR: [https://www.twitch.tv/videos/2395525899 15:20 by xSoapBubble] (IGT)


==Gameplay tips==
==Gameplay tips==