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m (design) |
m (ref. Oni_Level.h, lines 80-88...) |
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{{OBDtr| 0x00 | res_id |FF0000| 01 9E 02 00 | 670 | 00670-level3_scripts.ONSA }} | {{OBDtr| 0x00 | res_id |FF0000| 01 9E 02 00 | 670 | 00670-level3_scripts.ONSA }} | ||
{{OBDtr| 0x04 | lev_id |FFFF00| 01 00 00 06 | 3 | level 3 }} | {{OBDtr| 0x04 | lev_id |FFFF00| 01 00 00 06 | 3 | level 3 }} | ||
{{OBDtr| 0x08 | char[22] |FFC8C8| ... | dead | unused; | {{OBDtr| 0x08 | char[22] |FFC8C8| ... | dead | unused; padding }} | ||
{{OBDtr| 0x0E | | {{OBDtr| 0x0E | uint16 |FFFFC8| 00 00 | 0 | array size }} | ||
{{OBDtr| ---- | int16 |FFFFC8| -- -- | - | spawn flag IDs }} | |||
|} | |} | ||
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{{OBD_File_Footer | type=ONSA | prev=ONOA | next=ONSK | name=Imported Spawn Array | family=Level}} | {{OBD_File_Footer | type=ONSA | prev=ONOA | next=ONSK | name=Imported Spawn Array | family=Level}} | ||
{{OBD}} | |||
edits