OBD talk:ONTA: Difference between revisions
(...) |
(reply; signed unsigned comment) |
||
Line 1: | Line 1: | ||
== Re-writing ONTA page == | == Re-writing ONTA page == | ||
Look to Oni_Level.h at lines 107-131... ONTA is much different from the example on the page... | Look to Oni_Level.h at lines 107-131... ONTA is much different from the example on the page... --[[User:Mai X|Mai X]] 00:48, 11 May 2025 (UTC) | ||
:I guess the ONTA data was all zeroed out since the type is obsolete, therefore there was no way for Ssg et al. to reverse-engineer the fields. I'm not sure how useful it is to document the fields which make up ONtTrigger since they are unused within the game, but you can if you want. We should actually be placing notes on the pages for [[OBD:File types#Unused tags|Unused]] and Defunct types to prevent readers from thinking that these types are being used. --[[User:Iritscen|Iritscen]] ([[User talk:Iritscen|talk]]) 02:00, 12 May 2025 (UTC) |
Latest revision as of 02:00, 12 May 2025
Re-writing ONTA page
Look to Oni_Level.h at lines 107-131... ONTA is much different from the example on the page... --Mai X 00:48, 11 May 2025 (UTC)
- I guess the ONTA data was all zeroed out since the type is obsolete, therefore there was no way for Ssg et al. to reverse-engineer the fields. I'm not sure how useful it is to document the fields which make up ONtTrigger since they are unused within the game, but you can if you want. We should actually be placing notes on the pages for Unused and Defunct types to prevent readers from thinking that these types are being used. --Iritscen (talk) 02:00, 12 May 2025 (UTC)