BGI characters: Difference between revisions

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*The general idea of a "BGI heavy" is by geyser, discussed [[AE:BGI#Candidate|here]].
*The general idea of a "BGI heavy" is by geyser, discussed [[AE:BGI#Candidate|here]].
*Model imported by geyser (from an unsourced SketchUp model)
*Model imported by geyser (from an unsourced SketchUp model)
*:(Years later, it was identified as [https://www.models-resource.com/pc_computer/unrealtournament2004/model/3923/ Widowmaker] from UT2004)
*:(Years later, it was identified as [https://models.spriters-resource.com/pc_computer/unrealtournament2004/asset/286716/ Widowmaker] from UT2004)
*Textures and UV map correction were done by Ltemplar.
*Textures and UV map correction were done by Ltemplar.
*Custom TRAC and slight texture modifications by Samer.
*Custom TRAC and slight texture modifications by Samer.