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===Promo screenshots=== | ===Promo screenshots=== | ||
These are our best in-game looks at the original model: | These are our best in-game looks at the original model: | ||
{| | |||
MP arena 2-4 with Iron Demon.jpg | |[[Image:MP arena 2-4 with Iron Demon.jpg|x300px]] | ||
Iron Demon in-game brightened.png | |[[Image:Iron Demon in-game brightened.png|x300px]] | ||
|- | |||
|colspan=2 align=center|[[Image:Konoko runs from Iron Demon.jpg]] | |||
| | |||
|} | |} | ||
The appearance of the Iron Demon at the [[Regional State Building]] does not mean it was ever intended to be in that level. [https://carnage.bungie.org/oniforum/oni.forum.pl?read=19078 Per Hardy LeBel], RSB was one of the first levels created for the game and was used as a testbed during development. | |||
The appearance of the Iron Demon at the Regional State Building does not mean it was ever intended to be in that level. | |||
===Trailer=== | ===Trailer=== | ||
In the [[1999|1999 trailer]], the Iron Demon can be seen in two scenes: one brief shot in Regional State and one extended walk sequence in unreleased MP arena [[Pre- | In the [[1999|1999 trailer]], the Iron Demon can be seen in two scenes: one brief shot in Regional State and one extended walk sequence in unreleased MP arena [[Pre-beta content#Construction Pit (The Pit)|The Pit]] (slowed down for careful inspection): | ||
{| | |||
[[Image:Iron Demon walk 1.gif]] | |[[Image:Iron Demon walk 1.gif]] | ||
|[[Image:Iron Demon walk 2.gif]] | |||
|} | |||
In the second scene, a rocket launcher has been appended (perhaps somewhat hastily) to the right arm to show an alternate armament mode for the mecha. | In the second scene, a rocket launcher has been appended (perhaps somewhat hastily) to the right arm to show an alternate armament mode for the mecha. | ||
===Promo art=== | ===Promo art=== | ||
These are all the appearances of the Iron Demon in 2D art: | |||
{| | |||
|[[Image:Iron Demon in Battle.jpg|x300px]] | |||
|[[Image:Konoko Crouching by Craig Mullins after Lorraine.jpg|x300px]] | |||
|- | |||
|colspan=2 align=center|[[Image:Iron Demon.jpg|x300px]] | |||
|} | |||
==Game assets== | ==Game assets== | ||
===Unused sounds=== | ===Unused sounds=== | ||
The model geometry for the Iron Demon was not included in the released game data like some other "cut" content was, and we don't have its animations either (though Abeyta recalled only making "a walk cycle, firing anims, and possibly turning anims"). But the walking sounds for the Iron Demon were accidentally included as SNDDid_leg_[1-3].aif (leg actuator sound effects) and SNDDid_r_hit[1-4].aif ( | The model geometry for the Iron Demon was not included in the released game data like some other "cut" content was, and we don't have its animations either (though Abeyta recalled only making "a walk cycle, firing anims, and possibly turning anims"). But the walking sounds for the Iron Demon were accidentally included in the final game as SNDDid_leg_[1-3].aif (leg actuator sound effects) and SNDDid_r_hit[1-4].aif ("run hit", i.e. footstep sounds). | ||
===Unused script=== | ===Unused script=== | ||