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Here is a list of changes to each version of the Daodan DLL. Changes before v3.4 could not be reconstructed by version. | Here is a list of changes to each version of the Daodan DLL. Changes before v3.4 could not be reconstructed by version. | ||
==Half-combine | ==Half-combine forks== | ||
Only the latest release of each fork is documented here, so rather than reading this as a list of changes in the latest version, it should be read as a total list of features which this fork adds to the DLL. These features are generally optional, being toggled through daodan.ini. | Only the latest release of each fork is documented here, so rather than reading this as a list of changes in the latest version, it should be read as a total list of features which this fork adds to the DLL. These features are generally optional, being toggled through daodan.ini. The download [[../#Download|HERE]] contains a readme with the actual instructions. | ||
===First Person | ===FPS/First Person Daodan=== | ||
====v1165.6==== | |||
'''released 2025.11.11''' | '''released 2025.11.11''' | ||
* | *Can now play in first person mode. | ||
*Quicksave | *Quicksave has been added to the game. | ||
* | *Sprint is a bindable action. | ||
* | *Holstered weapons are now visible on Konoko's waist/back. | ||
* | *Bungie West's unfinished cutscene-skipping feature has been restored. | ||
*Discord rich presence | *Discord rich presence is supported. | ||
* | *Skyboxes no longer have black seams. | ||
* | *Attack animation no longer played accidentally when trying to use console. | ||
* | *Ammo no longer lost when reload animation is interrupted. | ||
*Mercury Bow sniper scope and iron sights mode for other weapons | *Mercury Bow sniper scope and iron sights mode for other weapons. | ||
*"chibimode" cheat | *"chibimode" cheat added. | ||
*HUD and subtitle scaling | *HUD and subtitle scaling available for use with modern high resolutions. | ||
*[https://www.ode.org/ ODE] implemented for ragdolls and BSL-driven physics objects | *[https://www.ode.org/ ODE] implemented for ragdolls and BSL-driven physics objects. | ||
*Support for 3D model in skybox | *Support for a 3D model in the skybox. | ||
*Raised corpse limit | *Raised corpse limit. | ||
*Disabled fade-out of dropped weapons | *Disabled fade-out of dropped weapons. | ||
*Bloody screen effect when damage taken | *Bloody screen effect when damage taken. | ||
*Misc. new BSL functions and support for BSL autoexec script | *Misc. new BSL functions and support for BSL autoexec script. | ||
===VR Mode | ===VR Mode=== | ||
You should use this older release if you want to test VR support | You should use this older release if you want to test VR support. | ||
'''released 2022-02-12''' | ====vrFirstPlayable==== | ||
* | '''released 2022-02-12'''<br> | ||
'''see pinned posts in {{Discord|nice=yes}} under #modding-news for a download link''' | |||
*VR headset support for first person mode. | |||
==Mainline== | ==Mainline== | ||
The latest non-beta release | The latest non-beta release is provided automatically as part of the [[Anniversary Edition]]. | ||
===v4.2b1=== | ===v4.2b1=== | ||
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*Sprite aspect ratio fixed for widescreen resolutions (affects aiming reticles and lens flares). | *Sprite aspect ratio fixed for widescreen resolutions (affects aiming reticles and lens flares). | ||
*Vsync can be disabled. | *Vsync can be disabled. | ||
===v4.1=== | ===v4.1=== | ||